const Command = require("../../base/Command.js"), Resolvers = require("../../helpers/resolvers"); class Welcome extends Command { constructor (client) { super(client, { name: "welcome", dirname: __dirname, enabled: true, guildOnly: true, aliases: [ "bienvenue" ], memberPermissions: [ "MANAGE_GUILD" ], botPermissions: [ "SEND_MESSAGES", "EMBED_LINKS" ], nsfw: false, ownerOnly: false, cooldown: 3000 }); } async run (message, args, data) { if (args[0] === "test" && data.guild.plugins.welcome.enabled) { this.client.emit("guildMemberAdd", message.member); return message.success("administration/welcome:TEST_SUCCESS"); }; if ((!args[0] || !["edit", "off"].includes(args[0])) && data.guild.plugins.welcome.enabled) return message.error("administration/welcome:MISSING_STATUS"); if (args[0] === "off") { data.guild.plugins.welcome = { enabled: false, message: null, channelID: null, withImage: null }; data.guild.markModified("plugins.welcome"); data.guild.save(); return message.error("administration/welcome:DISABLED", { prefix: data.guild.prefix }); } else { const welcome = { enabled: true, channel: null, message: null, withImage: null, }; message.sendT("administration/welcome:FORM_1", { author: message.author.toString() }); const collector = message.channel.createMessageCollector(m => m.author.id === message.author.id, { time: 120000 // 2 minutes }); collector.on("collect", async msg => { // If the message is filled, it means the user sent yes or no for the image if (welcome.message) { if (msg.content.toLowerCase() === message.translate("common:YES").toLowerCase()) { welcome.withImage = true; } else if (msg.content.toLowerCase() === message.translate("common:NO").toLowerCase()) { welcome.withImage = false; } else { return message.error("misc:INVALID_YES_NO"); }; data.guild.plugins.welcome = welcome; data.guild.markModified("plugins.welcome"); await data.guild.save(); message.sendT("administration/welcome:FORM_SUCCESS", { prefix: data.guild.prefix, channel: `<#${welcome.channel}>` }); return collector.stop(); }; // If the channel is filled and the message is not, it means the user sent the message if (welcome.channel && !welcome.message) { if (msg.content.length < 1800) { welcome.message = msg.content; return message.sendT("administration/welcome:FORM_3"); }; return message.error("administration/goodbye:MAX_CHARACT"); }; // If the channel is not filled, it means the user sent it if (!welcome.channel) { const channel = await Resolvers.resolveChannel({ message: msg, channelType: "text" }); if (!channel) return message.error("misc:INVALID_CHANNEL"); welcome.channel = channel.id; message.sendT("administration/welcome:FORM_2", { guildName: message.guild.name, author: msg.author.tag, memberCount: msg.guild.memberCount }); }; }); collector.on("end", (_, reason) => { if (reason === "time") { return message.error("misc:TIMEOUT"); }; }); }; } }; module.exports = Welcome;