const { SlashCommandBuilder } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"); class Eightball extends BaseCommand { /** * * @param {import("../base/JaBa")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("8ball") .setDescription(client.translate("fun/8ball:DESCRIPTION")) .addStringOption(option => option.setName("question") .setDescription(client.translate("fun/8ball:QUESTION")) .setRequired(true)), aliases: [], dirname: __dirname, guildOnly: true, ownerOnly: false }); } /** * * @param {import("../../base/JaBa")} client */ async onLoad() { //... } /** * * @param {import("../../base/JaBa")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction * @param {Array} data */ async execute(client, interaction) { await interaction.deferReply(); const question = interaction.options.getString("question"); if (!question.endsWith("?")) return interaction.replyT("fun/8ball:ERR_QUESTION", null, { ephemeral: true }); const answerN = client.functions.randomNum(1, 20); const answer = interaction.translate(`fun/8ball:RESPONSE_${answerN}`); await client.wait(2000); interaction.editReply({ content: answer }); } } module.exports = Eightball;