const Command = require("../../base/Command.js"); class Choice extends Command { constructor(client) { super(client, { name: "choice", dirname: __dirname, enabled: true, guildOnly: false, aliases: ["cho", "ra"], memberPermissions: [], botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"], nsfw: false, ownerOnly: false, cooldown: 2000 }); } async run(message, args) { // Gets the answers by spliting on "/" const answers = args.join(" ").split("/"); if (answers.length < 2) return message.error("fun/choice:MISSING"); if (answers.some(answer => !answer)) return message.error("fun/choice:EMPTY"); const m = await message.sendT("fun/choice:PROGRESS", null, false, false, "loading"); setTimeout(() => { const result = answers[parseInt(Math.floor(Math.random() * answers.length))]; m.success("fun/choice:DONE", { result }, { edit: true }); }, 1500); } }; module.exports = Choice;