const { SlashCommandBuilder } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"); class Say extends BaseCommand { /** * * @param {import("../base/JaBa")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("say") .setDescription(client.translate("owner/say:DESCRIPTION")) .addStringOption(option => option.setName("message") .setDescription(client.translate("common:MESSAGE")) .setRequired(true)) .addChannelOption(option => option.setName("channel") .setDescription(client.translate("common:CHANNEL"))), aliases: [], dirname: __dirname, guildOnly: true, ownerOnly: true }); } /** * * @param {import("../../base/JaBa")} client */ async onLoad() { //... } /** * * @param {import("../../base/JaBa")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction * @param {Array} data */ async execute(client, interaction) { await interaction.deferReply({ ephemeral: true }); const message = interaction.options.getString("message"); const channel = interaction.options.getChannel("channel"); if (!channel) { interaction.channel.sendTyping(); setTimeout(function () { interaction.channel.send({ content: message }); interaction.replyT("owner/say:DONE", { message, channel: interaction.channel.toString() }, { edit: true }); }, 2000); } else { channel.sendTyping(); setTimeout(function () { channel.send({ content: message }); interaction.replyT("owner/say:DONE", { message, channel: channel.toString() }, { edit: true }); }, 2000); } } } module.exports = Say;