const { MessageEmbed, Client, Collection } = require("discord.js"), { GiveawaysManager } = require("discord-giveaways"), { SoundCloudPlugin } = require("@distube/soundcloud"), { SpotifyPlugin } = require("@distube/spotify"); const util = require("util"), AmeClient = require("amethyste-api"), path = require("path"), fetch = require("node-fetch"), DisTube = require("distube"), moment = require("moment"); moment.relativeTimeThreshold("s", 60); moment.relativeTimeThreshold("ss", 5); moment.relativeTimeThreshold("m", 60); moment.relativeTimeThreshold("h", 60); moment.relativeTimeThreshold("d", 24); moment.relativeTimeThreshold("M", 12); // Creates JaBa class class JaBa extends Client { constructor(options) { super(options); this.config = require("../config"); // Load the config file this.customEmojis = require("../emojis"); // load the bot's emojis this.languages = require("../languages/language-meta"); // Load the bot's languages this.commands = new Collection(); // Creates new commands collection this.aliases = new Collection(); // Creates new command aliases collection this.logger = require("../helpers/logger"); // Load the logger file this.wait = util.promisify(setTimeout); // client.wait(1000) - Wait 1 second this.functions = require("../helpers/functions"); // Load the functions file this.guildsData = require("../base/Guild"); // Guild mongoose model this.usersData = require("../base/User"); // User mongoose model this.membersData = require("../base/Member"); // Member mongoose model this.logs = require("../base/Log"); // Log mongoose model this.dashboard = require("../dashboard/app"); // Dashboard app this.queues = new Collection(); // This collection will be used for the music this.states = {}; // Used for the dashboard this.knownGuilds = []; this.databaseCache = {}; this.databaseCache.users = new Collection(); this.databaseCache.guilds = new Collection(); this.databaseCache.members = new Collection(); this.databaseCache.usersReminds = new Collection(); // members with active reminds this.databaseCache.mutedUsers = new Collection(); // members who are currently muted if (this.config.apiKeys.amethyste) this.AmeAPI = new AmeClient(this.config.apiKeys.amethyste); this.icanhazdadjoke = async function() { const joke = await fetch("https://icanhazdadjoke.com/", { headers: { "Accept": "application/json" } }); return joke.json(); }; this.player = new DisTube.default(this, { plugins: [ new SpotifyPlugin({ emitEventsAfterFetching: true }), new SoundCloudPlugin() ], emitNewSongOnly: true, leaveOnEmpty: true, leaveOnFinish: true, leaveOnStop: false, searchSongs: 10, searchCooldown: 30, emptyCooldown: 0, emitAddListWhenCreatingQueue: false, emitAddSongWhenCreatingQueue: false }); this.player .on("playSong", async (queue, song) => { const m = await queue.textChannel.send({ content: this.translate("music/play:NOW_PLAYING", { songName: song.name }) }); if (!song.isLive) { setTimeout(() => { if (m.deletable) m.delete(); }, song.duration * 1000); } else { setTimeout(() => { if (m.deletable) m.delete(); }, 60 * 1000); } }) .on("addSong", (queue, song) => queue.textChannel.send({ content: this.translate("music/play:ADDED_QUEUE", { songName: song.name }) })) .on("addList", (queue, playlist) => queue.textChannel.send({ content: this.translate("music/play:ADDED_QUEUE_COUNT", { songCount: playlist.songs.length }) })) .on("searchResult", (message, result) => { let i = 0; const embed = new MessageEmbed() .setDescription(result.map(song => `**${++i} -** ${song.name}`).join("\n")) .setFooter({ text: this.translate("music/play:RESULTS_FOOTER") }) .setColor(this.config.embed.color); message.channel.send({ embeds: [embed] }); }) .on("searchDone", () => {}) .on("searchCancel", message => message.error("misc:TIMES_UP")) .on("searchInvalidAnswer", message => message.error("misc:INVALID_NUMBER_RANGE", { min: 1, max: 10 })) .on("searchNoResult", message => message.error("music/play:NO_RESULT")) .on("error", (textChannel, e) => { console.error(e); textChannel.send({ content: this.translate("music/play:ERR_OCCURRED", { error: e }) }); }) .on("finish", queue => queue.textChannel.send(this.translate("music/play:QUEUE_ENDED"))) // .on("disconnect", queue => queue.textChannel.send(this.translate("music/play:STOP_DISCONNECTED"))) .on("empty", queue => queue.textChannel.send(this.translate("music/play:STOP_EMPTY"))); this.giveawaysManager = new GiveawaysManager(this, { storage: "./giveaways.json", default: { botsCanWin: false, embedColor: this.config.embed.color, embedColorEnd: "#FF0000", reaction: "🎉" } }); } get defaultLanguage() { return this.languages.find(language => language.default).name; } translate(key, args, locale) { if (!locale) locale = this.defaultLanguage; const language = this.translations.get(locale); if (!language) throw "Invalid language set in data."; return language(key, args); } printDate(date, format, locale) { if (!locale) locale = this.defaultLanguage; const languageData = this.languages.find((language) => language.name === locale || language.aliases.includes(locale)); if (!format) format = languageData.defaultMomentFormat; return moment(new Date(date)) .locale(languageData.moment) .format(format); } convertTime(time, type, noPrefix, locale) { if (!type) time = "to"; if (!locale) locale = this.defaultLanguage; const languageData = this.languages.find((language) => language.name === locale || language.aliases.includes(locale)); const m = moment(time).locale(languageData.moment); return (type === "to" ? m.toNow(noPrefix) : m.fromNow(noPrefix)); } getNoun(number, one, two, five) { let n = Math.abs(number); n %= 100; if (n >= 5 && n <= 20) return five; n %= 10; if (n === 1) return one; if (n >= 2 && n <= 4) return two; return five; } // This function is used to load a command and add it to the collection loadCommand(commandPath, commandName) { try { const props = new(require(`.${commandPath}${path.sep}${commandName}`))(this); this.logger.log(`Loading Command: ${props.help.name}. 👌`, "log"); props.conf.location = commandPath; if (props.init) props.init(this); this.commands.set(props.help.name, props); props.help.aliases.forEach((alias) => { this.aliases.set(alias, props.help.name); }); return false; } catch (e) { return `Unable to load command ${commandName}: ${e}`; } } // This function is used to unload a command (you need to load them again) async unloadCommand(commandPath, commandName) { let command; if (this.commands.has(commandName)) command = this.commands.get(commandName); else if (this.aliases.has(commandName)) command = this.commands.get(this.aliases.get(commandName)); if (!command) return `The command \`${commandName}\` doesn't seem to exist, nor is it an alias. Try again!`; if (command.shutdown) await command.shutdown(this); delete require.cache[require.resolve(`.${commandPath}${path.sep}${commandName}.js`)]; return false; } // This function is used to find a user data or create it async findOrCreateUser({ id: userID }, isLean) { if (this.databaseCache.users.get(userID)) return isLean ? this.databaseCache.users.get(userID).toJSON() : this.databaseCache.users.get(userID); else { let userData = (isLean ? await this.usersData.findOne({ id: userID }).lean() : await this.usersData.findOne({ id: userID })); if (userData) { if (!isLean) this.databaseCache.users.set(userID, userData); return userData; } else { userData = new this.usersData({ id: userID }); await userData.save(); this.databaseCache.users.set(userID, userData); return isLean ? userData.toJSON() : userData; } } } // This function is used to find a member data or create it async findOrCreateMember({ id: memberID, guildID }, isLean) { if (this.databaseCache.members.get(`${memberID}${guildID}`)) return isLean ? this.databaseCache.members.get(`${memberID}${guildID}`).toJSON() : this.databaseCache.members.get(`${memberID}${guildID}`); else { let memberData = (isLean ? await this.membersData.findOne({ guildID, id: memberID }).lean() : await this.membersData.findOne({ guildID, id: memberID })); if (memberData) { if (!isLean) this.databaseCache.members.set(`${memberID}${guildID}`, memberData); return memberData; } else { memberData = new this.membersData({ id: memberID, guildID: guildID }); await memberData.save(); const guild = await this.findOrCreateGuild({ id: guildID }); if (guild) { guild.members.push(memberData._id); await guild.save(); } this.databaseCache.members.set(`${memberID}${guildID}`, memberData); return isLean ? memberData.toJSON() : memberData; } } } // This function is used to find a guild data or create it async findOrCreateGuild({ id: guildID }, isLean) { if (this.databaseCache.guilds.get(guildID)) return isLean ? this.databaseCache.guilds.get(guildID).toJSON() : this.databaseCache.guilds.get(guildID); else { let guildData = (isLean ? await this.guildsData.findOne({ id: guildID }).populate("members").lean() : await this.guildsData.findOne({ id: guildID }).populate("members")); if (guildData) { if (!isLean) this.databaseCache.guilds.set(guildID, guildData); return guildData; } else { guildData = new this.guildsData({ id: guildID }); await guildData.save(); this.databaseCache.guilds.set(guildID, guildData); return isLean ? guildData.toJSON() : guildData; } } } // This function is used to resolve a user from a string async resolveUser(search) { let user = null; if (!search || typeof search !== "string") return; // Try ID search if (search.match(/^<@!?(\d+)>$/)) { const id = search.match(/^<@!?(\d+)>$/)[1]; user = this.users.fetch(id).catch(() => {}); if (user) return user; } // Try username search if (search.match(/^!?(\w+)#(\d+)$/)) { const username = search.match(/^!?(\w+)#(\d+)$/)[0]; const discriminator = search.match(/^!?(\w+)#(\d+)$/)[1]; user = this.users.find((u) => u.username === username && u.discriminator === discriminator); if (user) return user; } user = await this.users.fetch(search).catch(() => {}); return user; } async resolveMember(search, guild) { let member = null; if (!search || typeof search !== "string") return; // Try ID search if (search.match(/^<@!?(\d+)>$/)) { const id = search.match(/^<@!?(\d+)>$/)[1]; member = await guild.members.fetch(id).catch(() => {}); if (member) return member; } // Try username search if (search.match(/^!?(\w+)#(\d+)$/)) { guild = await guild.fetch(); member = guild.members.cache.find((m) => m.user.tag === search); if (member) return member; } member = await guild.members.fetch(search).catch(() => {}); return member; } async resolveRole(search, guild) { let role = null; if (!search || typeof search !== "string") return; // Try ID search if (search.match(/^<@&!?(\d+)>$/)) { const id = search.match(/^<@&!?(\d+)>$/)[1]; role = guild.roles.cache.get(id); if (role) return role; } // Try name search role = guild.roles.cache.find((r) => search === r.name); if (role) return role; role = guild.roles.cache.get(search); return role; } } module.exports = JaBa;