const { SlashCommandBuilder } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"), tictactoe = require("../../helpers/tictactoe"); class TicTacToe extends BaseCommand { /** * * @param {import("../base/JaBa")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("tictactoe") .setDescription(client.translate("fun/tictactoe:DESCRIPTION")) .setDescriptionLocalizations({ uk: client.translate("fun/tictactoe:DESCRIPTION", null, "uk-UA"), ru: client.translate("fun/tictactoe:DESCRIPTION", null, "ru-RU"), }) .setDMPermission(false) .addUserOption(option => option .setName("user") .setDescription(client.translate("common:USER")) .setDescriptionLocalizations({ uk: client.translate("common:USER", null, "uk-UA"), ru: client.translate("common:USER", null, "ru-RU"), }) .setRequired(true), ), aliases: [], dirname: __dirname, ownerOnly: false, }); } /** * * @param {import("../../base/JaBa")} client */ async onLoad() { //... } /** * * @param {import("../../base/JaBa")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction * @param {Object} data */ async execute(client, interaction) { tictactoe(interaction, { resultBtn: true, embedColor: client.config.embed.color, embedFoot: client.config.embed.footer, }).then(async winner => { const memberData = await client.findOrCreateMember({ id: winner.id, guildId: interaction.guildId, }); memberData.money += 100; const info = { user: interaction.translate("economy/transactions:TTT"), amount: 100, date: Date.now(), type: "got", }; memberData.transactions.push(info); memberData.markModified("money"); memberData.markModified("transactions"); await memberData.save(); }); } } module.exports = TicTacToe;