const { SlashCommandBuilder, InteractionContextType } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"); class Afk extends BaseCommand { /** * * @param {import("../base/Client")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("afk") .setDescription(client.translate("general/afk:DESCRIPTION")) .setDescriptionLocalizations({ uk: client.translate("general/afk:DESCRIPTION", null, "uk-UA"), ru: client.translate("general/afk:DESCRIPTION", null, "ru-RU"), }) .setContexts([InteractionContextType.BotDM, InteractionContextType.PrivateChannel, InteractionContextType.Guild]) .addStringOption(option => option .setName("message") .setDescription(client.translate("common:MESSAGE")) .setDescriptionLocalizations({ uk: client.translate("common:MESSAGE", null, "uk-UA"), ru: client.translate("common:MESSAGE", null, "ru-RU"), }) .setRequired(true), ), dirname: __dirname, ownerOnly: false, }); } /** * * @param {import("../../base/Client")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction */ async execute(client, interaction) { await interaction.deferReply({ ephemeral: true }); const userData = interaction.data.user, reason = interaction.options.getString("message"); userData.afk = reason; await userData.save(); interaction.success("general/afk:SUCCESS", { reason, }, { edit: true }); } } module.exports = Afk;