const Command = require("../../base/Command.js"), Discord = require("discord.js"); class Stop extends Command { constructor (client) { super(client, { name: "stop", dirname: __dirname, enabled: true, guildOnly: true, aliases: [ "leave" ], memberPermissions: [], botPermissions: [ "SEND_MESSAGES", "EMBED_LINKS" ], nsfw: false, ownerOnly: false, cooldown: 3000 }); } async run (message, args, data) { const voice = message.member.voice.channel; const queue = await this.client.player.getQueue(message); if (!voice) return message.error("music/play:NO_VOICE_CHANNEL"); if (!queue) return message.error("music/play:NOT_PLAYING"); const embed = new Discord.MessageEmbed() .setAuthor(message.translate("music/stop:DESCRIPTION")) .setFooter(data.config.embed.footer) .setColor(data.config.embed.color); const m = await message.channel.send(embed); this.client.player.stop(message); embed.setDescription(message.translate("music/stop:SUCCESS")); m.edit(embed); } }; module.exports = Stop;