module.exports = class { constructor (client) { this.client = client; } async run (oldMember, newMember) { if (oldMember.guild.id !== this.client.config.support.id) return; if (oldMember.roles.cache.some((r) => r.name === "Поддержавшие JaBa")) return; if (newMember.roles.cache.some((r) => r.name === "Поддержавшие JaBa")) { const userData = await this.client.findOrCreateUser({ id: newMember.id }); userData.achievements.tip.progress.now = 1; userData.achievements.tip.achieved = true; userData.markModified("achievements.tip"); await userData.save(); newMember.send({ files: [{ name: "unlocked.png", attachment: "./assets/img/achievements/achievement_unlocked5.png"} ]}); }; } };