const Command = require("../../base/Command.js"); class Debug extends Command { constructor(client) { super(client, { name: "debug", dirname: __dirname, enabled: true, guildOnly: true, aliases: ["deb"], memberPermissions: [], botPermissions: ["SEND_MESSAGES"], nsfw: false, ownerOnly: true, cooldown: 3000 }); } async run(message, args, data) { const action = args[0]; if (!action || !["set", "add"].includes(action)) return message.error("owner/debug:NO_ACTION"); const status = args[1]; if (!status || !["level", "xp", "credits", "bank", "rep"].includes(status)) return message.error("owner/debug:NO_STATUS"); const member = await this.client.resolveMember(args[2], message.guild); if (!member) return message.error("owner/debug:INVALID_MEMBER"); if (member.user.bot) return message.error("owner/debug:BOT_USER"); const number = args[3]; if (!number || isNaN(number)) return message.error("owner/debug:INVALID_AMOUNT"); const amount = Math.ceil(parseInt(number, 10)); const memberData = await this.client.findOrCreateMember({ id: member.id, guildID: message.guild.id }); var newValue = 0; if (action === "set") { newValue = parseInt(amount, 10); if (status === "level") { memberData.level = newValue; memberData.save(); } else if (status === "xp") { memberData.exp = newValue; memberData.save(); } else if (status === "rep") { memberData.rep = newValue; memberData.save(); } else if (status === "credits") { memberData.money = newValue; memberData.save(); } else if (status === "bank") { memberData.bankSold = newValue; memberData.save(); }; message.success("owner/debug:SUCCESS_" + status.toUpperCase(), { username: member.user.tag, amount }); } else if (action === "add") { if (status === "level") { newValue = memberData.level + parseInt(amount, 10); memberData.level = newValue; memberData.save(); } else if (status === "xp") { newValue = memberData.exp + parseInt(amount, 10); memberData.exp = newValue; memberData.save(); } else if (status === "rep") { newValue = memberData.rep + parseInt(amount, 10); memberData.rep = newValue; memberData.save(); } else if (status === "credits") { newValue = memberData.money + parseInt(amount, 10); memberData.money = newValue; memberData.save(); } else if (status === "bank") { newValue = memberData.bankSold + parseInt(amount, 10); memberData.bankSold = newValue; memberData.save(); }; message.success("owner/debug:SUCCESS_" + status.toUpperCase(), { username: member.user.tag, amount: newValue }); }; } }; module.exports = Debug;