const { SlashCommandBuilder } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"); class Afk extends BaseCommand { /** * * @param {import("../base/JaBa")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("afk") .setDescription(client.translate("general/afk:DESCRIPTION")) .setDescriptionLocalizations({ "uk": client.translate("general/afk:DESCRIPTION", null, "uk-UA"), "ru": client.translate("general/afk:DESCRIPTION", null, "ru-RU"), }) .setDMPermission(true) .addStringOption(option => option.setName("message") .setDescription(client.translate("common:MESSAGE")) .setDescriptionLocalizations({ "uk": client.translate("common:MESSAGE", null, "uk-UA"), "ru": client.translate("common:MESSAGE", null, "ru-RU"), }) .setRequired(true)), aliases: [], dirname: __dirname, ownerOnly: false, }); } /** * * @param {import("../../base/JaBa")} client */ async onLoad() { //... } /** * * @param {import("../../base/JaBa")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction * @param {Object} data */ async execute(client, interaction, data) { interaction.deferReply({ ephemeral: true }); const reason = interaction.options.getString("message"); data.userData.afk = reason; await data.userData.save(); interaction.success("general/afk:SUCCESS", { reason, }, { edit: true }); } } module.exports = Afk;