const { SlashCommandBuilder, InteractionContextType, ApplicationIntegrationType } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"), tictactoe = require("../../helpers/tictactoe"); class TicTacToe extends BaseCommand { /** * * @param {import("../base/Client")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("tictactoe") .setDescription(client.translate("fun/tictactoe:DESCRIPTION")) .setDescriptionLocalizations({ uk: client.translate("fun/tictactoe:DESCRIPTION", null, "uk-UA"), ru: client.translate("fun/tictactoe:DESCRIPTION", null, "ru-RU"), }) .setIntegrationTypes([ApplicationIntegrationType.GuildInstall, ApplicationIntegrationType.UserInstall]) .setContexts([InteractionContextType.Guild, InteractionContextType.PrivateChannel]) .addUserOption(option => option .setName("user") .setDescription(client.translate("common:USER")) .setDescriptionLocalizations({ uk: client.translate("common:USER", null, "uk-UA"), ru: client.translate("common:USER", null, "ru-RU"), }) .setRequired(true), ), dirname: __dirname, ownerOnly: false, }); } /** * * @param {import("../../base/Client")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction */ async execute(client, interaction) { const winner = await tictactoe(interaction, { resultBtn: true, }); const memberData = await client.getMemberData(winner.id, interaction.guildId); memberData.money += 100; const info = { user: interaction.translate("economy/transactions:TTT"), amount: 100, date: Date.now(), type: "got", }; memberData.transactions.push(info); await memberData.save(); } } module.exports = TicTacToe;