JaBa/commands/Administration/setlang.js

57 lines
1.9 KiB
JavaScript

const { SlashCommandBuilder, PermissionsBitField, InteractionContextType, ApplicationIntegrationType } = require("discord.js");
const BaseCommand = require("../../base/BaseCommand");
class Setlang extends BaseCommand {
/**
*
* @param {import("../../base/Client")} client
*/
constructor(client) {
super({
command: new SlashCommandBuilder()
.setName("setlang")
.setDescription(client.translate("administration/setlang:DESCRIPTION"))
.setDescriptionLocalizations({
uk: client.translate("administration/setlang:DESCRIPTION", null, "uk-UA"),
ru: client.translate("administration/setlang:DESCRIPTION", null, "ru-RU"),
})
.setIntegrationTypes([ApplicationIntegrationType.GuildInstall])
.setContexts([InteractionContextType.Guild])
.setDefaultMemberPermissions(PermissionsBitField.Flags.ManageGuild)
.addStringOption(option =>
option
.setName("language")
.setDescription(client.translate("common:LANGUAGE"))
.setDescriptionLocalizations({
uk: client.translate("common:LANGUAGE", null, "uk-UA"),
ru: client.translate("common:LANGUAGE", null, "ru-RU"),
})
.setRequired(true)
.setChoices({ name: "English", value: "en-US" }, { name: "Русский", value: "ru-RU" }, { name: "Українська", value: "uk-UA" }),
),
dirname: __dirname,
ownerOnly: false,
});
}
/**
*
* @param {import("../../base/Client")} client
* @param {import("discord.js").ChatInputCommandInteraction} interaction
*/
async execute(client, interaction) {
const guildData = interaction.data.guild,
lang = interaction.options.getString("language"),
language = client.languages.find(l => l.name === lang);
guildData.language = language.name;
await guildData.save();
return interaction.success("administration/setlang:SUCCESS", {
lang: language.nativeName,
});
}
}
module.exports = Setlang;