JaBa/commands/Music/shuffle.js

42 lines
1.3 KiB
JavaScript

const { SlashCommandBuilder, InteractionContextType, ApplicationIntegrationType } = require("discord.js");
const BaseCommand = require("../../base/BaseCommand");
class Shuffle extends BaseCommand {
/**
*
* @param {import("../base/Client")} client
*/
constructor(client) {
super({
command: new SlashCommandBuilder()
.setName("shuffle")
.setDescription(client.translate("music/shuffle:DESCRIPTION"))
.setDescriptionLocalizations({
uk: client.translate("music/shuffle:DESCRIPTION", null, "uk-UA"),
ru: client.translate("music/shuffle:DESCRIPTION", null, "ru-RU"),
})
.setIntegrationTypes([ApplicationIntegrationType.GuildInstall])
.setContexts([InteractionContextType.Guild]),
dirname: __dirname,
ownerOnly: false,
});
}
/**
*
* @param {import("../../base/Client")} client
* @param {import("discord.js").ChatInputCommandInteraction} interaction
*/
async execute(client, interaction) {
const voice = interaction.member.voice.channel;
if (!voice) return interaction.error("music/play:NO_VOICE_CHANNEL", null, { ephemeral: true });
const queue = client.player.nodes.get(interaction.guildId);
if (!queue) return interaction.error("music/play:NOT_PLAYING", null, { ephemeral: true });
queue.tracks.shuffle();
interaction.success("music/shuffle:SUCCESS");
}
}
module.exports = Shuffle;