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73 lines
2 KiB
JavaScript
73 lines
2 KiB
JavaScript
const BaseEvent = require("../../base/BaseEvent");
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class GuildCreate extends BaseEvent {
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constructor() {
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super({
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name: "guildCreate",
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once: false,
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});
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}
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/**
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*
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* @param {import("../../base/Client")} client
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* @param {import("discord.js").Guild} guild
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*/
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async execute(client, guild) {
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const userData = await client.getUserData(guild.ownerId);
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if (!userData.achievements.invite.achieved) {
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userData.achievements.invite.progress.now = 1;
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userData.achievements.invite.achieved = true;
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await userData.save();
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}
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const embed = client.embed({
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author: "Thanks for inviting me to your server!",
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description: "Use </help:1029832476077596773> in your server to get a list of all commands!",
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});
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try {
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const owner = await guild.fetchOwner();
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await owner.send({
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files: [
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{
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name: "unlocked.png",
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attachment: "./assets/img/achievements/achievement_unlocked7.png",
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},
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],
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embeds: [embed],
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});
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} catch (e) {
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client.logger.error(`Failed to send welcome message to guild owner: ${e.message}`);
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}
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if (client.config.support.logs) {
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const users = guild.members.cache.filter(m => !m.user.bot).size;
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const bots = guild.members.cache.filter(m => m.user.bot).size;
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const embed = client.embed({
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author: {
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name: guild.name,
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iconURL: guild.iconURL() || client.user.avatarURL(),
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},
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description: `Joined a new guild **${guild.name}**. It has **${users}** ${client.functions.getNoun(
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users,
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client.translate("misc:NOUNS:USERS:1"),
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client.translate("misc:NOUNS:USERS:2"),
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client.translate("misc:NOUNS:USERS:5"),
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)} and **${bots}** ${client.functions.getNoun(bots, client.translate("misc:NOUNS:BOTS:1"), client.translate("misc:NOUNS:BOTS:2"), client.translate("misc:NOUNS:BOTS:5"))}.`,
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});
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const logChannel = client.channels.cache.get(client.config.support.logs);
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if (logChannel)
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await logChannel.send({
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embeds: [embed],
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});
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}
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}
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}
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module.exports = GuildCreate;
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