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80 lines
No EOL
3.5 KiB
JavaScript
80 lines
No EOL
3.5 KiB
JavaScript
const Command = require("../../base/Command"),
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Discord = require("discord.js");
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class Achievements extends Command {
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constructor(client) {
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super(client, {
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name: "achievements",
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dirname: __dirname,
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enabled: true,
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guildOnly: false,
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aliases: ["ac"],
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memberPermissions: [],
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botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"],
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nsfw: false,
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ownerOnly: false,
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cooldown: 1000
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});
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}
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async run(message, args, data) {
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let member = message.guild ? message.member : message.author;
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if (args[0]) member = await this.client.resolveMember(args[0], message.guild);
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if (message.guild && member.user.bot) return message.error("economy/profile:BOT_USER");
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const userData = (member.id === message.author.id ? data.userData : await this.client.findOrCreateUser({
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id: member.id
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}));
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const embed = new Discord.MessageEmbed()
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.setAuthor({
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name: message.translate("economy/achievements:TITLE")
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})
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.setColor(data.config.embed.color)
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.setFooter({
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text: data.config.embed.footer
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});
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embed.addField(message.translate("economy/achievements:SEND_CMD"), message.translate("economy/achievements:PROGRESS", {
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now: userData.achievements.firstCommand.progress.now,
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total: userData.achievements.firstCommand.progress.total,
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percent: Math.round(100 * (userData.achievements.firstCommand.progress.now / userData.achievements.firstCommand.progress.total))
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}));
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embed.addField(message.translate("economy/achievements:CLAIM_SALARY"), message.translate("economy/achievements:PROGRESS", {
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now: userData.achievements.work.progress.now,
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total: userData.achievements.work.progress.total,
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percent: Math.round(100 * (userData.achievements.work.progress.now / userData.achievements.work.progress.total))
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}));
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embed.addField(message.translate("economy/achievements:MARRY"), message.translate("economy/achievements:PROGRESS", {
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now: userData.achievements.married.progress.now,
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total: userData.achievements.married.progress.total,
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percent: Math.round(100 * (userData.achievements.married.progress.now / userData.achievements.married.progress.total))
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}));
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embed.addField(message.translate("economy/achievements:SLOTS"), message.translate("economy/achievements:PROGRESS", {
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now: userData.achievements.slots.progress.now,
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total: userData.achievements.slots.progress.total,
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percent: Math.round(100 * (userData.achievements.slots.progress.now / userData.achievements.slots.progress.total))
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}));
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embed.addField(message.translate("economy/achievements:TIP"), message.translate("economy/achievements:PROGRESS", {
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now: userData.achievements.tip.progress.now,
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total: userData.achievements.tip.progress.total,
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percent: Math.round(100 * (userData.achievements.tip.progress.now / userData.achievements.tip.progress.total))
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}));
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embed.addField(message.translate("economy/achievements:REP"), message.translate("economy/achievements:PROGRESS", {
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now: userData.achievements.rep.progress.now,
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total: userData.achievements.rep.progress.total,
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percent: Math.round(100 * (userData.achievements.rep.progress.now / userData.achievements.rep.progress.total))
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}));
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embed.addField(message.translate("economy/achievements:INVITE"), message.translate("economy/achievements:PROGRESS", {
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now: userData.achievements.invite.progress.now,
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total: userData.achievements.invite.progress.total,
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percent: Math.round(100 * (userData.achievements.invite.progress.now / userData.achievements.invite.progress.total))
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}));
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message.channel.send({
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embeds: [embed]
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});
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}
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}
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module.exports = Achievements; |