JaBa/events/ready.js
2021-12-26 19:29:37 +05:00

71 lines
No EOL
2.3 KiB
JavaScript

const chalk = require("chalk");
module.exports = class {
constructor(client) {
this.client = client;
}
async run() {
const client = this.client;
// Logs some informations using logger
client.logger.log(`Loading a total of ${client.commands.size} command(s).`, "log");
client.logger.log(`${client.user.tag}, ready to serve ${client.users.cache.size} users in ${client.guilds.cache.filter(guild => guild.id != "568120814776614924" && guild.id != "892727526911258654").size} servers.`, "ready");
client.logger.log(`Invite Link: https://discordapp.com/oauth2/authorize?client_id=${this.client.user.id}&scope=bot&permissions=8`);
// Discord Together
const discordtogether = require("../helpers/discordTogether");
discordtogether.init(client);
// DiscordBots.org STATS
const discordbotsorg = require("../helpers/discordbots.org");
discordbotsorg.init(client);
// UNMUTE USERS
const checkUnmutes = require("../helpers/checkUnmutes");
checkUnmutes.init(client);
// SEND REMINDS
const checkReminds = require("../helpers/checkReminds");
checkReminds.init(client);
// DAILY SHOP FORTNITE
const fortniteShop = require("../helpers/fortniteShop");
fortniteShop.init(client);
// Start the dashboard
if (client.config.dashboard.enabled) client.dashboard.load(client);
// Update status every 20s
let servers = client.guilds.cache.filter(guild => guild.id != "568120814776614924" && guild.id != "892727526911258654").size;
const version = require("../package.json").version;
const status = [
{ name: `${servers} ${getNoun(servers, "сервер", "сервера", "серверов")}`, type: "WATCHING" },
{ name: "help", type: "WATCHING" }
];
let i = 0;
setInterval(function () {
servers = client.guilds.cache.filter(guild => guild.id != "568120814776614924" && guild.id != "892727526911258654").size;
const random = status[parseInt(i, 10)];
client.user.setActivity(`${random.name} | v${version}`, {
type: random.type
});
if (status[parseInt(i + 1, 10)]) i++;
else i = 0;
}, 20000); // Every 20 seconds
}
};
function getNoun(number, one, two, five) {
let n = Math.abs(number);
n %= 100;
if (n >= 5 && n <= 20) return five;
n %= 10;
if (n === 1) return one;
if (n >= 2 && n <= 4) return two;
return five;
};