mirror of
https://github.com/JonnyBro/JaBa.git
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133 lines
No EOL
4 KiB
JavaScript
133 lines
No EOL
4 KiB
JavaScript
const Command = require("../../base/Command.js"),
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Discord = require("discord.js");
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const currentGames = {};
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class FindWords extends Command {
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constructor (client) {
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super(client, {
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name: "findwords",
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dirname: __dirname,
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enabled: true,
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guildOnly: true,
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aliases: [],
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memberPermissions: [],
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botPermissions: [ "SEND_MESSAGES", "EMBED_LINKS" ],
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nsfw: false,
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ownerOnly: false,
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cooldown: 5000
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});
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}
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async run (message, args, data) {
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if (currentGames[message.guild.id]) return message.error("fun/number:GAME_RUNNING");
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// Reads words file
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let lang = null;
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if (message.guild.data.language === "uk-UA") return lang = "ru-RU";
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else lang = message.guild.data.language;
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const wordList = require(`../../assets/json/words/${lang}.json`);
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// Init some utils variables
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const participants = [],
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winners = [],
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words = [],
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nbGames = 4;
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// Store the date wich the game has started
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const createdAt = Date.now(); // 20929038303
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for (let i = 0; i < nbGames; i++) {
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const result = Math.floor((Math.random() * wordList.length));
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words.push(wordList[result].substring(0, 3).toLowerCase());
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};
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let i = 0; // Inits i variable to count games
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currentGames[message.guild.id] = true; // Update current game variable
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generateGame.call(this, words[i]); // Generate a new round
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function generateGame(word) {
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word = word.toLowerCase();
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// Launch timer
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const delay = (i === 0) ? 10000 : 0;
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if (i === 0) message.sendT("fun/findwords:GAME_STARTING");
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setTimeout(() => {
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// Send announcment message
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message.sendT("fun/findwords:FIND_WORD", { word }, false, false, "warn");
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// init a collector to receive the answers
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const collector = new Discord.MessageCollector(message.channel, (m) => !m.author.bot, {
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time: 20000
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});
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collector.on("collect", (msg) => {
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if (!participants.includes(msg.author.id)) {
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participants.push(msg.author.id);
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};
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if (msg.content.toLowerCase().indexOf(word) >= 0 && wordList.map((word) => word.toLowerCase()).indexOf(msg.content.toLowerCase()) >= 0) {
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collector.stop(msg.author.id); // Stop the collector
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} else {
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msg.error("fun/findwords:INVALID_WORD", { member: msg.author.toString() });
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};
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});
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collector.on("end", async (collected, reason) => {
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if (reason === "time") {
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message.error("fun/findwords:NO_WINNER");
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} else {
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message.success("fun/findwords:WORD_FOUND", { winner: `<@${reason}>` });
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winners.push(reason);
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}
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if (i < nbGames - 1) {
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i++;
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generateGame.call(this, words[i]);
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} else {
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currentGames[message.guild.id] = false;
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if (winners.length < 1) return message.error("fun/findwords:NO_WINNER_ALL");
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const winnerID = await getWinner(winners);
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const time = message.convertTime(createdAt, "from", true);
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const user = await this.client.users.fetch(winnerID);
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message.sendT("fun/findwords:GAME_STATS", {
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winner: user.username,
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duration: time,
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participantCount: participants.length,
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participantList: participants.map((p) => "<@"+p+">").join("\n")
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});
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if (participants.length > 1 && data.guild.disabledCategories && !data.guild.disabledCategories.includes("Economy")) {
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message.sendT("fun/findwords:CREDITS", { winner: user.username });
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const userdata = await this.client.findOrCreateMember({ id: user.id, guildID: message.guild.id });
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userdata.money = userdata.money + 15;
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userdata.save();
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};
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};
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});
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}, delay);
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};
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async function getWinner(array) {
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return new Promise(function (resolve) {
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const counts = {};
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let compare = 0;
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let mostFrequent;
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for (let i = 0, len = array.length; i < len; i++) {
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const winner = array[i];
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if (!counts[winner]) {
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counts[winner] = 1;
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} else {
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counts[winner] = counts[winner] + 1;
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};
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if (counts[winner] > compare) {
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compare = counts[winner];
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mostFrequent = array[i];
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};
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};
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resolve(mostFrequent);
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});
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};
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}
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};
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module.exports = FindWords; |