mirror of
https://github.com/JonnyBro/JaBa.git
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58 lines
No EOL
1.5 KiB
JavaScript
58 lines
No EOL
1.5 KiB
JavaScript
const BaseEvent = require("../base/BaseEvent");
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class CommandHandler extends BaseEvent {
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constructor() {
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super({
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name: "interactionCreate",
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once: false
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});
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}
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/**
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*
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* @param {import("../base/JaBa")} client
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* @param {import("discord.js").Interaction} interaction
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*/
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async execute(client, interaction) {
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if (interaction.type !== "APPLICATION_COMMAND" && !interaction.isCommand()) return;
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const command = client.commands.get(interaction.commandName);
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const data = [];
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const userData = await client.findOrCreateUser({
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id: interaction.member.id
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});
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data.userData = userData;
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if (command.guildOnly && !interaction.inGuild()) return;
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if (interaction.inGuild()) {
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const guildData = await client.findOrCreateGuild({
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id: interaction.guildId
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});
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data.guildData = guildData;
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const memberData = await client.findOrCreateMember({
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id: interaction.member.id,
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guildID: interaction.guildId
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});
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data.memberData = memberData;
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}
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if (!userData.achievements.firstCommand.achieved) {
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userData.achievements.firstCommand.progress.now = 1;
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userData.achievements.firstCommand.achieved = true;
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userData.markModified("achievements.firstCommand");
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await userData.save();
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await interaction.channel.send({
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files: [{
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name: "achievement_unlocked2.png",
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attachment: "./assets/img/achievements/achievement_unlocked2.png"
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}]
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});
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}
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return command.execute(client, interaction, data);
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}
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}
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module.exports = CommandHandler; |