mirror of
https://github.com/JonnyBro/JaBa.git
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225 lines
7.9 KiB
JavaScript
225 lines
7.9 KiB
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.StreamDispatcher = void 0;
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const voice_1 = require("@discordjs/voice");
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const tiny_typed_emitter_1 = require("tiny-typed-emitter");
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const Util_1 = require("../utils/Util");
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const PlayerError_1 = require("../Structures/PlayerError");
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class StreamDispatcher extends tiny_typed_emitter_1.TypedEmitter {
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/**
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* Creates new connection object
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* @param {VoiceConnection} connection The connection
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* @param {VoiceChannel|StageChannel} channel The connected channel
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* @private
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*/
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constructor(connection, channel, connectionTimeout = 20000) {
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super();
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this.connectionTimeout = connectionTimeout;
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this.readyLock = false;
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/**
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* The voice connection
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* @type {VoiceConnection}
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*/
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this.voiceConnection = connection;
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/**
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* The audio player
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* @type {AudioPlayer}
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*/
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this.audioPlayer = (0, voice_1.createAudioPlayer)();
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/**
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* The voice channel
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* @type {VoiceChannel|StageChannel}
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*/
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this.channel = channel;
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/**
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* The paused state
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* @type {boolean}
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*/
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this.paused = false;
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this.voiceConnection.on("stateChange", async (_, newState) => {
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if (newState.status === voice_1.VoiceConnectionStatus.Disconnected) {
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if (newState.reason === voice_1.VoiceConnectionDisconnectReason.WebSocketClose && newState.closeCode === 4014) {
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try {
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await (0, voice_1.entersState)(this.voiceConnection, voice_1.VoiceConnectionStatus.Connecting, this.connectionTimeout);
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}
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catch {
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try {
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this.voiceConnection.destroy();
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}
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catch (err) {
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this.emit("error", err);
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}
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}
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}
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else if (this.voiceConnection.rejoinAttempts < 5) {
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await Util_1.Util.wait((this.voiceConnection.rejoinAttempts + 1) * 5000);
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this.voiceConnection.rejoin();
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}
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else {
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try {
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this.voiceConnection.destroy();
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}
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catch (err) {
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this.emit("error", err);
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}
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}
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}
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else if (newState.status === voice_1.VoiceConnectionStatus.Destroyed) {
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this.end();
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}
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else if (!this.readyLock && (newState.status === voice_1.VoiceConnectionStatus.Connecting || newState.status === voice_1.VoiceConnectionStatus.Signalling)) {
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this.readyLock = true;
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try {
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await (0, voice_1.entersState)(this.voiceConnection, voice_1.VoiceConnectionStatus.Ready, this.connectionTimeout);
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}
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catch {
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if (this.voiceConnection.state.status !== voice_1.VoiceConnectionStatus.Destroyed) {
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try {
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this.voiceConnection.destroy();
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}
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catch (err) {
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this.emit("error", err);
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}
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}
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}
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finally {
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this.readyLock = false;
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}
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}
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});
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this.audioPlayer.on("stateChange", (oldState, newState) => {
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if (newState.status === voice_1.AudioPlayerStatus.Playing) {
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if (!this.paused)
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return void this.emit("start", this.audioResource);
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}
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else if (newState.status === voice_1.AudioPlayerStatus.Idle && oldState.status !== voice_1.AudioPlayerStatus.Idle) {
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if (!this.paused) {
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void this.emit("finish", this.audioResource);
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this.audioResource = null;
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}
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}
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});
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this.audioPlayer.on("debug", (m) => void this.emit("debug", m));
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this.audioPlayer.on("error", (error) => void this.emit("error", error));
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this.voiceConnection.subscribe(this.audioPlayer);
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}
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/**
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* Creates stream
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* @param {Readable|Duplex|string} src The stream source
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* @param {object} [ops] Options
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* @returns {AudioResource}
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*/
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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createStream(src, ops) {
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this.audioResource = (0, voice_1.createAudioResource)(src, {
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inputType: ops?.type ?? voice_1.StreamType.Arbitrary,
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metadata: ops?.data,
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// eslint-disable-next-line no-extra-boolean-cast
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inlineVolume: !Boolean(ops?.disableVolume)
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});
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return this.audioResource;
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}
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/**
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* The player status
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* @type {AudioPlayerStatus}
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*/
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get status() {
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return this.audioPlayer.state.status;
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}
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/**
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* Disconnects from voice
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* @returns {void}
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*/
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disconnect() {
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try {
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this.audioPlayer.stop(true);
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this.voiceConnection.destroy();
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}
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catch { } // eslint-disable-line no-empty
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}
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/**
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* Stops the player
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* @returns {void}
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*/
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end() {
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this.audioPlayer.stop();
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}
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/**
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* Pauses the stream playback
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* @param {boolean} [interpolateSilence=false] If true, the player will play 5 packets of silence after pausing to prevent audio glitches.
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* @returns {boolean}
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*/
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pause(interpolateSilence) {
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const success = this.audioPlayer.pause(interpolateSilence);
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this.paused = success;
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return success;
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}
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/**
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* Resumes the stream playback
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* @returns {boolean}
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*/
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resume() {
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const success = this.audioPlayer.unpause();
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this.paused = !success;
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return success;
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}
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/**
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* Play stream
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* @param {AudioResource<Track>} [resource=this.audioResource] The audio resource to play
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* @returns {Promise<StreamDispatcher>}
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*/
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async playStream(resource = this.audioResource) {
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if (!resource)
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throw new PlayerError_1.PlayerError("Audio resource is not available!", PlayerError_1.ErrorStatusCode.NO_AUDIO_RESOURCE);
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if (resource.ended)
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return void this.emit("error", new PlayerError_1.PlayerError("Cannot play a resource that has already ended."));
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if (!this.audioResource)
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this.audioResource = resource;
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if (this.voiceConnection.state.status !== voice_1.VoiceConnectionStatus.Ready) {
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try {
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await (0, voice_1.entersState)(this.voiceConnection, voice_1.VoiceConnectionStatus.Ready, this.connectionTimeout);
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}
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catch (err) {
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return void this.emit("error", err);
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}
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}
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try {
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this.audioPlayer.play(resource);
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}
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catch (e) {
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this.emit("error", e);
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}
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return this;
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}
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/**
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* Sets playback volume
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* @param {number} value The volume amount
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* @returns {boolean}
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*/
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setVolume(value) {
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if (!this.audioResource?.volume || isNaN(value) || value < 0 || value > Infinity)
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return false;
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this.audioResource.volume.setVolumeLogarithmic(value / 100);
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return true;
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}
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/**
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* The current volume
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* @type {number}
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*/
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get volume() {
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if (!this.audioResource?.volume)
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return 100;
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const currentVol = this.audioResource.volume.volume;
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return Math.round(Math.pow(currentVol, 1 / 1.660964) * 100);
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}
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/**
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* The playback time
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* @type {number}
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*/
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get streamTime() {
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if (!this.audioResource)
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return 0;
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return this.audioResource.playbackDuration;
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}
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}
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exports.StreamDispatcher = StreamDispatcher;
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