mirror of
https://github.com/JonnyBro/JaBa.git
synced 2024-11-30 00:54:57 +05:00
225 lines
7.9 KiB
JavaScript
225 lines
7.9 KiB
JavaScript
"use strict";
|
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
exports.StreamDispatcher = void 0;
|
|
const voice_1 = require("@discordjs/voice");
|
|
const tiny_typed_emitter_1 = require("tiny-typed-emitter");
|
|
const Util_1 = require("../utils/Util");
|
|
const PlayerError_1 = require("../Structures/PlayerError");
|
|
class StreamDispatcher extends tiny_typed_emitter_1.TypedEmitter {
|
|
/**
|
|
* Creates new connection object
|
|
* @param {VoiceConnection} connection The connection
|
|
* @param {VoiceChannel|StageChannel} channel The connected channel
|
|
* @private
|
|
*/
|
|
constructor(connection, channel, connectionTimeout = 20000) {
|
|
super();
|
|
this.connectionTimeout = connectionTimeout;
|
|
this.readyLock = false;
|
|
/**
|
|
* The voice connection
|
|
* @type {VoiceConnection}
|
|
*/
|
|
this.voiceConnection = connection;
|
|
/**
|
|
* The audio player
|
|
* @type {AudioPlayer}
|
|
*/
|
|
this.audioPlayer = (0, voice_1.createAudioPlayer)();
|
|
/**
|
|
* The voice channel
|
|
* @type {VoiceChannel|StageChannel}
|
|
*/
|
|
this.channel = channel;
|
|
/**
|
|
* The paused state
|
|
* @type {boolean}
|
|
*/
|
|
this.paused = false;
|
|
this.voiceConnection.on("stateChange", async (_, newState) => {
|
|
if (newState.status === voice_1.VoiceConnectionStatus.Disconnected) {
|
|
if (newState.reason === voice_1.VoiceConnectionDisconnectReason.WebSocketClose && newState.closeCode === 4014) {
|
|
try {
|
|
await (0, voice_1.entersState)(this.voiceConnection, voice_1.VoiceConnectionStatus.Connecting, this.connectionTimeout);
|
|
}
|
|
catch {
|
|
try {
|
|
this.voiceConnection.destroy();
|
|
}
|
|
catch (err) {
|
|
this.emit("error", err);
|
|
}
|
|
}
|
|
}
|
|
else if (this.voiceConnection.rejoinAttempts < 5) {
|
|
await Util_1.Util.wait((this.voiceConnection.rejoinAttempts + 1) * 5000);
|
|
this.voiceConnection.rejoin();
|
|
}
|
|
else {
|
|
try {
|
|
this.voiceConnection.destroy();
|
|
}
|
|
catch (err) {
|
|
this.emit("error", err);
|
|
}
|
|
}
|
|
}
|
|
else if (newState.status === voice_1.VoiceConnectionStatus.Destroyed) {
|
|
this.end();
|
|
}
|
|
else if (!this.readyLock && (newState.status === voice_1.VoiceConnectionStatus.Connecting || newState.status === voice_1.VoiceConnectionStatus.Signalling)) {
|
|
this.readyLock = true;
|
|
try {
|
|
await (0, voice_1.entersState)(this.voiceConnection, voice_1.VoiceConnectionStatus.Ready, this.connectionTimeout);
|
|
}
|
|
catch {
|
|
if (this.voiceConnection.state.status !== voice_1.VoiceConnectionStatus.Destroyed) {
|
|
try {
|
|
this.voiceConnection.destroy();
|
|
}
|
|
catch (err) {
|
|
this.emit("error", err);
|
|
}
|
|
}
|
|
}
|
|
finally {
|
|
this.readyLock = false;
|
|
}
|
|
}
|
|
});
|
|
this.audioPlayer.on("stateChange", (oldState, newState) => {
|
|
if (newState.status === voice_1.AudioPlayerStatus.Playing) {
|
|
if (!this.paused)
|
|
return void this.emit("start", this.audioResource);
|
|
}
|
|
else if (newState.status === voice_1.AudioPlayerStatus.Idle && oldState.status !== voice_1.AudioPlayerStatus.Idle) {
|
|
if (!this.paused) {
|
|
void this.emit("finish", this.audioResource);
|
|
this.audioResource = null;
|
|
}
|
|
}
|
|
});
|
|
this.audioPlayer.on("debug", (m) => void this.emit("debug", m));
|
|
this.audioPlayer.on("error", (error) => void this.emit("error", error));
|
|
this.voiceConnection.subscribe(this.audioPlayer);
|
|
}
|
|
/**
|
|
* Creates stream
|
|
* @param {Readable|Duplex|string} src The stream source
|
|
* @param {object} [ops] Options
|
|
* @returns {AudioResource}
|
|
*/
|
|
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
|
createStream(src, ops) {
|
|
this.audioResource = (0, voice_1.createAudioResource)(src, {
|
|
inputType: ops?.type ?? voice_1.StreamType.Arbitrary,
|
|
metadata: ops?.data,
|
|
// eslint-disable-next-line no-extra-boolean-cast
|
|
inlineVolume: !Boolean(ops?.disableVolume)
|
|
});
|
|
return this.audioResource;
|
|
}
|
|
/**
|
|
* The player status
|
|
* @type {AudioPlayerStatus}
|
|
*/
|
|
get status() {
|
|
return this.audioPlayer.state.status;
|
|
}
|
|
/**
|
|
* Disconnects from voice
|
|
* @returns {void}
|
|
*/
|
|
disconnect() {
|
|
try {
|
|
this.audioPlayer.stop(true);
|
|
this.voiceConnection.destroy();
|
|
}
|
|
catch { } // eslint-disable-line no-empty
|
|
}
|
|
/**
|
|
* Stops the player
|
|
* @returns {void}
|
|
*/
|
|
end() {
|
|
this.audioPlayer.stop();
|
|
}
|
|
/**
|
|
* Pauses the stream playback
|
|
* @param {boolean} [interpolateSilence=false] If true, the player will play 5 packets of silence after pausing to prevent audio glitches.
|
|
* @returns {boolean}
|
|
*/
|
|
pause(interpolateSilence) {
|
|
const success = this.audioPlayer.pause(interpolateSilence);
|
|
this.paused = success;
|
|
return success;
|
|
}
|
|
/**
|
|
* Resumes the stream playback
|
|
* @returns {boolean}
|
|
*/
|
|
resume() {
|
|
const success = this.audioPlayer.unpause();
|
|
this.paused = !success;
|
|
return success;
|
|
}
|
|
/**
|
|
* Play stream
|
|
* @param {AudioResource<Track>} [resource=this.audioResource] The audio resource to play
|
|
* @returns {Promise<StreamDispatcher>}
|
|
*/
|
|
async playStream(resource = this.audioResource) {
|
|
if (!resource)
|
|
throw new PlayerError_1.PlayerError("Audio resource is not available!", PlayerError_1.ErrorStatusCode.NO_AUDIO_RESOURCE);
|
|
if (resource.ended)
|
|
return void this.emit("error", new PlayerError_1.PlayerError("Cannot play a resource that has already ended."));
|
|
if (!this.audioResource)
|
|
this.audioResource = resource;
|
|
if (this.voiceConnection.state.status !== voice_1.VoiceConnectionStatus.Ready) {
|
|
try {
|
|
await (0, voice_1.entersState)(this.voiceConnection, voice_1.VoiceConnectionStatus.Ready, this.connectionTimeout);
|
|
}
|
|
catch (err) {
|
|
return void this.emit("error", err);
|
|
}
|
|
}
|
|
try {
|
|
this.audioPlayer.play(resource);
|
|
}
|
|
catch (e) {
|
|
this.emit("error", e);
|
|
}
|
|
return this;
|
|
}
|
|
/**
|
|
* Sets playback volume
|
|
* @param {number} value The volume amount
|
|
* @returns {boolean}
|
|
*/
|
|
setVolume(value) {
|
|
if (!this.audioResource?.volume || isNaN(value) || value < 0 || value > Infinity)
|
|
return false;
|
|
this.audioResource.volume.setVolumeLogarithmic(value / 100);
|
|
return true;
|
|
}
|
|
/**
|
|
* The current volume
|
|
* @type {number}
|
|
*/
|
|
get volume() {
|
|
if (!this.audioResource?.volume)
|
|
return 100;
|
|
const currentVol = this.audioResource.volume.volume;
|
|
return Math.round(Math.pow(currentVol, 1 / 1.660964) * 100);
|
|
}
|
|
/**
|
|
* The playback time
|
|
* @type {number}
|
|
*/
|
|
get streamTime() {
|
|
if (!this.audioResource)
|
|
return 0;
|
|
return this.audioResource.playbackDuration;
|
|
}
|
|
}
|
|
exports.StreamDispatcher = StreamDispatcher;
|