mirror of
https://github.com/JonnyBro/JaBa.git
synced 2024-11-22 13:14:58 +05:00
70 lines
2.3 KiB
JavaScript
70 lines
2.3 KiB
JavaScript
const { SlashCommandBuilder } = require("discord.js"),
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{ QueueRepeatMode } = require("discord-player");
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const BaseCommand = require("../../base/BaseCommand");
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class Loop extends BaseCommand {
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/**
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*
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* @param {import("../base/JaBa")} client
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*/
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constructor(client) {
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super({
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command: new SlashCommandBuilder()
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.setName("loop")
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.setDescription(client.translate("music/loop:DESCRIPTION"))
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.setDescriptionLocalizations({
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uk: client.translate("music/loop:DESCRIPTION", null, "uk-UA"),
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ru: client.translate("music/loop:DESCRIPTION", null, "ru-RU"),
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})
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.setDMPermission(false)
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.addStringOption(option =>
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option
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.setName("option")
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.setDescription(client.translate("music/loop:OPTION"))
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.setDescriptionLocalizations({
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uk: client.translate("music/loop:OPTION", null, "uk-UA"),
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ru: client.translate("music/loop:OPTION", null, "ru-RU"),
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})
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.setRequired(true)
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.setChoices(
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{ name: client.translate("music/loop:AUTOPLAY"), value: "3" },
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{ name: client.translate("music/loop:QUEUE"), value: "2" },
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{ name: client.translate("music/loop:TRACK"), value: "1" },
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{ name: client.translate("music/loop:DISABLE"), value: "0" },
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),
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),
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aliases: [],
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dirname: __dirname,
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ownerOnly: false,
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});
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}
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/**
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*
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* @param {import("../../base/JaBa")} client
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*/
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async onLoad() {
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//...
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}
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/**
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*
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* @param {import("../../base/JaBa")} client
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* @param {import("discord.js").ChatInputCommandInteraction} interaction
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* @param {Object} data
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*/
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async execute(client, interaction) {
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const voice = interaction.member.voice.channel;
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if (!voice) return interaction.error("music/play:NO_VOICE_CHANNEL", null, { edit: true });
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const queue = client.player.nodes.get(interaction.guildId);
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if (!queue) return interaction.error("music/play:NOT_PLAYING", null, { edit: true });
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const type = interaction.options.getString("option"),
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mode = type === "3" ? QueueRepeatMode.AUTOPLAY : type === "2" ? QueueRepeatMode.QUEUE : type === "1" ? QueueRepeatMode.TRACK : QueueRepeatMode.OFF;
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queue.setRepeatMode(mode);
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interaction.success(`music/loop:${type === "3" ? "AUTOPLAY_ENABLED" : type === "2" ? "QUEUE_ENABLED" : type === "1" ? "TRACK_ENABLED" : "LOOP_DISABLED"}`);
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}
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}
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module.exports = Loop;
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