JaBa/commands/Music/loop.js
2021-12-19 16:36:46 +05:00

47 lines
No EOL
1.4 KiB
JavaScript

const Command = require("../../base/Command.js");
class Loop extends Command {
constructor (client) {
super(client, {
name: "loop",
dirname: __dirname,
enabled: true,
guildOnly: true,
aliases: [],
memberPermissions: [],
botPermissions: [ "SEND_MESSAGES" ],
nsfw: false,
ownerOnly: false,
cooldown: 1000
});
}
async run (message, args) {
const voice = message.member.voice.channel;
const queue = this.client.player.getQueue(message);
if (!args[0]) return message.error("music/loop:NO_ARG");
if (!voice) return message.error("music/play:NO_VOICE_CHANNEL");
if (!queue) return message.error("music/play:NOT_PLAYING");
if (args[0].toLowerCase() === "queue") {
if (!queue.loopMode) {
client.player.setLoopMode(message, true);
message.success("music:/loop:QUEUE", { loop: "включён" });
} else {
client.player.setLoopMode(message, false);
message.success("music:/loop:QUEUE", { loop: "отключён" });
};
} else if (args[0].toLowerCase() === "song") {
if (!queue.repeatMode) {
client.player.setRepeatMode(message, true);
message.success("music:/loop:QUEUE", { loop: "включён" });
} else if (args[1].toLowerCase() == "off") {
client.player.setRepeatMode(message, false);
message.success("music:/loop:QUEUE", { loop: "отключён" });
};
};
}
};
module.exports = Loop;