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51 lines
No EOL
1 KiB
JavaScript
51 lines
No EOL
1 KiB
JavaScript
const Command = require("../../base/Command"),
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TTT = require("discord-tictactoe");
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class TicTacToe extends Command {
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constructor(client) {
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super(client, {
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name: "tictactoe",
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dirname: __dirname,
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enabled: false,
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guildOnly: false,
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aliases: ["ttt"],
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memberPermissions: [],
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botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"],
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nsfw: false,
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ownerOnly: false,
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cooldown: 2000
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});
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}
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async run(message) {
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const game = new TTT({ language: "ru" });
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game.handleMessage(message);
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game.on("win", async (data) => {
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if (data.winner.id === "AI") return;
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message.sendT("fun/number:WON", {
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winner: data.winner.displayName
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});
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const userdata = await this.client.findOrCreateMember({
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id: data.winner.id,
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guildID: message.guild.id
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});
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const info = {
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user: message.translate("economy/tictactoe:DESCRIPTION"),
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amount: 100,
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date: Date.now(),
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type: "got"
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};
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data.memberData.transactions.push(info);
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userdata.money = userdata.money + 100;
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userdata.save();
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});
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}
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}
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module.exports = TicTacToe; |