mirror of
https://github.com/JonnyBro/JaBa.git
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71 lines
No EOL
2.3 KiB
JavaScript
71 lines
No EOL
2.3 KiB
JavaScript
const chalk = require("chalk");
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module.exports = class {
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constructor(client) {
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this.client = client;
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}
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async run() {
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const client = this.client;
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// Logs some informations using logger
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client.logger.log(`Loading a total of ${client.commands.size} command(s).`, "log");
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client.logger.log(`${client.user.tag}, ready to serve ${client.users.cache.size} users in ${client.guilds.cache.filter(guild => guild.id != "568120814776614924" && guild.id != "892727526911258654").size} servers.`, "ready");
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client.logger.log(`Invite Link: https://discordapp.com/oauth2/authorize?client_id=${this.client.user.id}&scope=bot&permissions=8`);
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// Discord Together
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const discordtogether = require("../helpers/discordTogether");
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discordtogether.init(client);
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// DiscordBots.org STATS
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const discordbotsorg = require("../helpers/discordbots.org");
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discordbotsorg.init(client);
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// UNMUTE USERS
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const checkUnmutes = require("../helpers/checkUnmutes");
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checkUnmutes.init(client);
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// SEND REMINDS
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const checkReminds = require("../helpers/checkReminds");
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checkReminds.init(client);
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// DAILY SHOP FORTNITE
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const fortniteShop = require("../helpers/fortniteShop");
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fortniteShop.init(client);
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// Start the dashboard
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if (client.config.dashboard.enabled) client.dashboard.load(client);
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// Update status every 20s
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let servers = client.guilds.cache.filter(guild => guild.id != "568120814776614924" && guild.id != "892727526911258654").size;
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const version = require("../package.json").version;
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const status = [
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{ name: `${servers} ${getNoun(servers, "сервер", "сервера", "серверов")}`, type: "WATCHING" },
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{ name: "help", type: "WATCHING" }
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];
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let i = 0;
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setInterval(function () {
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servers = client.guilds.cache.filter(guild => guild.id != "568120814776614924" && guild.id != "892727526911258654").size;
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const random = status[parseInt(i, 10)];
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client.user.setActivity(`${random.name} | v${version}`, {
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type: random.type
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});
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if (status[parseInt(i + 1, 10)]) i++;
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else i = 0;
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}, 20000); // Every 20 seconds
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}
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};
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function getNoun(number, one, two, five) {
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let n = Math.abs(number);
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n %= 100;
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if (n >= 5 && n <= 20) return five;
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n %= 10;
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if (n === 1) return one;
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if (n >= 2 && n <= 4) return two;
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return five;
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}; |