mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2025-01-30 14:37:28 +05:00
Rename branch to Shipping
This commit is contained in:
parent
f80c38f9f2
commit
013990b914
6 changed files with 56 additions and 55 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -13,6 +13,7 @@
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[Nn]ormal/
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[Nn]ightly/
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[Mm]aster/
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[Ss]hipping/
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output/
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symbols/
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x64/
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||||
|
|
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@ -5,8 +5,8 @@
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|||
<Configuration>Debug</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Master|Win32">
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||||
<Configuration>Master</Configuration>
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||||
<ProjectConfiguration Include="Shipping|Win32">
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||||
<Configuration>Shipping</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Release|Win32">
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||||
|
@ -34,7 +34,7 @@
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|||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
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<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="Configuration">
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141_xp</PlatformToolset>
|
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|
@ -54,7 +54,7 @@
|
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="versionmeta.props" />
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||||
</ImportGroup>
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="PropertySheets">
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
<Import Project="versionmeta.props" />
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||||
</ImportGroup>
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||||
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@ -62,7 +62,7 @@
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|||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetName>ddraw</TargetName>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">
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||||
<TargetName>ddraw</TargetName>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
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@ -128,7 +128,7 @@ copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\dd
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copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\ddraw.dll"</Command>
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||||
</PostBuildEvent>
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||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">
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||||
<ClCompile>
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||||
<WarningLevel>Level4</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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||||
|
|
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@ -1,7 +1,7 @@
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|||
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||||
Microsoft Visual Studio Solution File, Format Version 12.00
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||||
# Visual Studio 15
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VisualStudioVersion = 15.0.26730.15
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# Visual Studio Version 17
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VisualStudioVersion = 17.8.34511.84
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MinimumVisualStudioVersion = 10.0.40219.1
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SilentPatchIII", "SilentPatchIII\SilentPatchIII.vcxproj", "{652975D8-60B0-48E4-A973-4F10BA54FFCB}"
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EndProject
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||||
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@ -14,37 +14,37 @@ EndProject
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Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
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||||
Master|Win32 = Master|Win32
|
||||
Release|Win32 = Release|Win32
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||||
Shipping|Win32 = Shipping|Win32
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||||
EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Debug|Win32.ActiveCfg = Debug|Win32
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Debug|Win32.Build.0 = Debug|Win32
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Debug|Win32.Deploy.0 = Debug|Win32
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Master|Win32.ActiveCfg = Master|Win32
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Master|Win32.Build.0 = Master|Win32
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Release|Win32.ActiveCfg = Release|Win32
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Release|Win32.Build.0 = Release|Win32
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Shipping|Win32.ActiveCfg = Shipping|Win32
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{652975D8-60B0-48E4-A973-4F10BA54FFCB}.Shipping|Win32.Build.0 = Shipping|Win32
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{D3E18BC0-A120-451D-A16A-F77072625D66}.Debug|Win32.ActiveCfg = Debug|Win32
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{D3E18BC0-A120-451D-A16A-F77072625D66}.Debug|Win32.Build.0 = Debug|Win32
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{D3E18BC0-A120-451D-A16A-F77072625D66}.Debug|Win32.Deploy.0 = Debug|Win32
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{D3E18BC0-A120-451D-A16A-F77072625D66}.Master|Win32.ActiveCfg = Master|Win32
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{D3E18BC0-A120-451D-A16A-F77072625D66}.Master|Win32.Build.0 = Master|Win32
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{D3E18BC0-A120-451D-A16A-F77072625D66}.Release|Win32.ActiveCfg = Release|Win32
|
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{D3E18BC0-A120-451D-A16A-F77072625D66}.Release|Win32.Build.0 = Release|Win32
|
||||
{D3E18BC0-A120-451D-A16A-F77072625D66}.Shipping|Win32.ActiveCfg = Shipping|Win32
|
||||
{D3E18BC0-A120-451D-A16A-F77072625D66}.Shipping|Win32.Build.0 = Shipping|Win32
|
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{374D4CB4-548A-4DA0-AB68-8EA356424626}.Debug|Win32.ActiveCfg = Debug|Win32
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{374D4CB4-548A-4DA0-AB68-8EA356424626}.Debug|Win32.Build.0 = Debug|Win32
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{374D4CB4-548A-4DA0-AB68-8EA356424626}.Debug|Win32.Deploy.0 = Debug|Win32
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{374D4CB4-548A-4DA0-AB68-8EA356424626}.Master|Win32.ActiveCfg = Master|Win32
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{374D4CB4-548A-4DA0-AB68-8EA356424626}.Master|Win32.Build.0 = Master|Win32
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{374D4CB4-548A-4DA0-AB68-8EA356424626}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{374D4CB4-548A-4DA0-AB68-8EA356424626}.Release|Win32.Build.0 = Release|Win32
|
||||
{374D4CB4-548A-4DA0-AB68-8EA356424626}.Shipping|Win32.ActiveCfg = Shipping|Win32
|
||||
{374D4CB4-548A-4DA0-AB68-8EA356424626}.Shipping|Win32.Build.0 = Shipping|Win32
|
||||
{537CF8A1-86B9-49C7-8408-C70657543AF7}.Debug|Win32.ActiveCfg = Debug|Win32
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{537CF8A1-86B9-49C7-8408-C70657543AF7}.Debug|Win32.Build.0 = Debug|Win32
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{537CF8A1-86B9-49C7-8408-C70657543AF7}.Master|Win32.ActiveCfg = Master|Win32
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{537CF8A1-86B9-49C7-8408-C70657543AF7}.Master|Win32.Build.0 = Master|Win32
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{537CF8A1-86B9-49C7-8408-C70657543AF7}.Release|Win32.ActiveCfg = Release|Win32
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{537CF8A1-86B9-49C7-8408-C70657543AF7}.Release|Win32.Build.0 = Release|Win32
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{537CF8A1-86B9-49C7-8408-C70657543AF7}.Shipping|Win32.ActiveCfg = Shipping|Win32
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{537CF8A1-86B9-49C7-8408-C70657543AF7}.Shipping|Win32.Build.0 = Shipping|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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|
|
@ -5,8 +5,8 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Master|Win32">
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<Configuration>Master</Configuration>
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<ProjectConfiguration Include="Shipping|Win32">
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<Configuration>Shipping</Configuration>
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<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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||||
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@ -17,34 +17,34 @@
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|||
<ItemGroup>
|
||||
<ClCompile Include="..\SilentPatch\Common.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
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||||
</ClCompile>
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||||
<ClCompile Include="..\SilentPatch\Common_ddraw.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SilentPatch\Desktop.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
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||||
<ClCompile Include="..\SilentPatch\RWGTA.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SilentPatch\StoredCar.cpp" />
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||||
<ClCompile Include="..\SilentPatch\SVF.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
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</ClCompile>
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||||
<ClCompile Include="..\SilentPatch\Timer.cpp" />
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||||
<ClCompile Include="..\SilentPatch\Utils\Patterns.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
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||||
</ClCompile>
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<ClCompile Include="ModelInfoIII.cpp" />
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||||
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@ -52,7 +52,7 @@
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|||
<ClCompile Include="StdAfxIII.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
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||||
|
@ -95,7 +95,7 @@
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|||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v141_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="Configuration">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
|
@ -114,7 +114,7 @@
|
|||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="versionmeta.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="PropertySheets">
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="versionmeta.props" />
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||||
</ImportGroup>
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||||
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@ -127,7 +127,7 @@
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<TargetExt>.asi</TargetExt>
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||||
<TargetName>SilentPatchIII</TargetName>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">
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||||
<TargetExt>.asi</TargetExt>
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||||
<TargetName>SilentPatchIII</TargetName>
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||||
</PropertyGroup>
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@ -195,7 +195,7 @@
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<Command>copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto 3\SilentPatchIII.asi"</Command>
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||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
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||||
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||||
<ClCompile>
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||||
<WarningLevel>Level4</WarningLevel>
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||||
<Optimization>MaxSpeed</Optimization>
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||||
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@ -5,8 +5,8 @@
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|||
<Configuration>Debug</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Master|Win32">
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||||
<Configuration>Master</Configuration>
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||||
<ProjectConfiguration Include="Shipping|Win32">
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||||
<Configuration>Shipping</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Release|Win32">
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||||
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@ -34,7 +34,7 @@
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|||
<CharacterSet>Unicode</CharacterSet>
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||||
<PlatformToolset>v141_xp</PlatformToolset>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="Configuration">
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
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@ -53,7 +53,7 @@
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|||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="versionmeta.props" />
|
||||
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|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="PropertySheets">
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="versionmeta.props" />
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</ImportGroup>
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@ -66,7 +66,7 @@
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<TargetExt>.asi</TargetExt>
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<TargetName>SilentPatchSA</TargetName>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">
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||||
<TargetExt>.asi</TargetExt>
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<TargetName>SilentPatchSA</TargetName>
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||||
</PropertyGroup>
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@ -76,7 +76,7 @@
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<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<VcpkgUseStatic>true</VcpkgUseStatic>
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||||
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|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
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||||
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||||
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||||
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||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -158,7 +158,7 @@ copy /y "$(TargetPath)" "H:\Rockstar Games\Grand Theft Auto San Andreas\SilentPa
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<ShaderModel>2.0</ShaderModel>
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||||
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||||
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||||
<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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@ -207,22 +207,22 @@ copy /y "$(TargetPath)" "H:\Rockstar Games\Grand Theft Auto San Andreas\SilentPa
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<ItemGroup>
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<ClCompile Include="..\SilentPatch\Desktop.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\SilentPatch\SVF.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
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||||
</ClCompile>
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||||
<ClCompile Include="..\SilentPatch\TheFLAUtils.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
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||||
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||||
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||||
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||||
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<ClCompile Include="AudioHardwareSA.cpp" />
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@ -239,7 +239,7 @@ copy /y "$(TargetPath)" "H:\Rockstar Games\Grand Theft Auto San Andreas\SilentPa
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<ClCompile Include="StdAfxSA.cpp">
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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||||
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||||
<ClCompile Include="TimerSA.cpp" />
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<ClCompile Include="VehicleSA.cpp" />
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@ -5,8 +5,8 @@
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<Configuration>Debug</Configuration>
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||||
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<ProjectConfiguration Include="Release|Win32">
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@ -34,7 +34,7 @@
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|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="Configuration">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
|
@ -53,7 +53,7 @@
|
|||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="versionmeta.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="PropertySheets">
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="versionmeta.props" />
|
||||
</ImportGroup>
|
||||
|
@ -66,7 +66,7 @@
|
|||
<TargetExt>.asi</TargetExt>
|
||||
<TargetName>SilentPatchVC</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">
|
||||
<TargetExt>.asi</TargetExt>
|
||||
<TargetName>SilentPatchVC</TargetName>
|
||||
</PropertyGroup>
|
||||
|
@ -130,7 +130,7 @@
|
|||
<Command>copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\SilentPatchVC.asi"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
|
@ -187,34 +187,34 @@
|
|||
<ItemGroup>
|
||||
<ClCompile Include="..\SilentPatch\Common.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SilentPatch\Common_ddraw.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SilentPatch\Desktop.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SilentPatch\RWGTA.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SilentPatch\StoredCar.cpp" />
|
||||
<ClCompile Include="..\SilentPatch\SVF.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SilentPatch\Timer.cpp" />
|
||||
<ClCompile Include="..\SilentPatch\Utils\Patterns.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ModelInfoVC.cpp" />
|
||||
|
@ -222,7 +222,7 @@
|
|||
<ClCompile Include="StdAfxVC.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Shipping|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="VehicleVC.cpp" />
|
||||
</ItemGroup>
|
||||
|
|
Loading…
Reference in a new issue