52 lines
1.8 KiB
JavaScript
52 lines
1.8 KiB
JavaScript
const express = require("express"),
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router = express.Router(),
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fetch = require("node-fetch");
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const { sanitize } = require("../utils/functions");
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router.get("/", async (req, res) => {
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if (req.user) req.user.authKey = await registerUser(req.app.locals, req.user);
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res.render("key", {
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user: req.user,
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locals: req.app.locals,
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});
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});
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/**
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* Checks if the user owns a specific game on Steam.
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*
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* @param {object} locals The app locals object
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* @param {object} user - The user object
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* @returns {Promise<boolean>} Promise resolving to true if user owns the game, false otherwise
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*/
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async function hasGame(locals, user) {
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const response = (await fetch(`https://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=${locals.config.steamKey}&steamid=${user.steamid}&format=json`).then(r => r.json())).response;
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if (response.games && response.games.find(g => g.appid === 4000)) return true;
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return false;
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}
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/**
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* Registers a user by checking account age and ownership of Garry's Mod,
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* generating an auth key, recording their username, and returning the auth key.
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*
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* @param {object} locals The app locals object
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* @param {object} user The user object
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* @returns {Promise<string>} A promise that resolves to the auth key string.
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*/
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async function registerUser(locals, user) {
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if (Math.floor((new Date() - new Date(user.timecreated * 1000)) / (1000 * 60 * 60 * 24 * 30)) < 3) return "Account too young. Needs to be at least 3 months old.";
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if (!hasGame(locals, user)) return "Account doesn't have Garry's mod. Make sure your game details are public.";
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const usernames = await locals.db.getData("/usernames");
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const key = await locals.getKey(user);
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const username = sanitize(user.personaname, false, true);
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usernames[user.steamid] = username || "Unknown";
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await locals.db.push("/usernames", usernames);
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return key;
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}
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module.exports = router;
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