Consolidate save load reset functionalities into one button each & fix DLC selection saving
This commit is contained in:
parent
a8bfc73d6a
commit
abf4172787
4 changed files with 183 additions and 247 deletions
63
CreamInstaller/Forms/SelectForm.Designer.cs
generated
63
CreamInstaller/Forms/SelectForm.Designer.cs
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@ -39,10 +39,7 @@ namespace CreamInstaller.Forms
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sortCheckBox = new CheckBox();
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saveButton = new Button();
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loadButton = new Button();
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resetProxyButton = new Button();
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resetButton = new Button();
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saveProxyButton = new Button();
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loadProxyButton = new Button();
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selectionTreeView = new CustomTreeView();
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programsGroupBox.SuspendLayout();
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proxyFlowPanel.SuspendLayout();
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@ -305,9 +302,9 @@ namespace CreamInstaller.Forms
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saveButton.Name = "saveButton";
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saveButton.Size = new System.Drawing.Size(66, 25);
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saveButton.TabIndex = 10006;
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saveButton.Text = "Save DLC";
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saveButton.Text = "Save";
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saveButton.UseVisualStyleBackColor = true;
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saveButton.Click += OnSaveDlc;
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saveButton.Click += OnSaveSelections;
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//
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// loadButton
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//
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@ -319,23 +316,9 @@ namespace CreamInstaller.Forms
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loadButton.Name = "loadButton";
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loadButton.Size = new System.Drawing.Size(68, 25);
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loadButton.TabIndex = 10005;
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loadButton.Text = "Load DLC";
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loadButton.Text = "Load";
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loadButton.UseVisualStyleBackColor = true;
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loadButton.Click += OnLoadDlc;
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//
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// resetProxyButton
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//
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resetProxyButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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resetProxyButton.AutoSize = true;
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resetProxyButton.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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resetProxyButton.Enabled = false;
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resetProxyButton.Location = new System.Drawing.Point(12, 295);
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resetProxyButton.Name = "resetProxyButton";
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resetProxyButton.Size = new System.Drawing.Size(101, 25);
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resetProxyButton.TabIndex = 10010;
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resetProxyButton.Text = "Reset Proxy";
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resetProxyButton.UseVisualStyleBackColor = true;
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resetProxyButton.Click += OnResetProxy;
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loadButton.Click += OnLoadSelections;
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//
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// resetButton
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//
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@ -347,37 +330,9 @@ namespace CreamInstaller.Forms
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resetButton.Name = "resetButton";
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resetButton.Size = new System.Drawing.Size(70, 25);
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resetButton.TabIndex = 10007;
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resetButton.Text = "Reset DLC";
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resetButton.Text = "Reset";
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resetButton.UseVisualStyleBackColor = true;
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resetButton.Click += OnResetDlc;
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//
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// saveProxyButton
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//
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saveProxyButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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saveProxyButton.AutoSize = true;
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saveProxyButton.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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saveProxyButton.Enabled = false;
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saveProxyButton.Location = new System.Drawing.Point(119, 295);
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saveProxyButton.Name = "saveProxyButton";
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saveProxyButton.Size = new System.Drawing.Size(97, 25);
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saveProxyButton.TabIndex = 10009;
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saveProxyButton.Text = "Save Proxy";
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saveProxyButton.UseVisualStyleBackColor = true;
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saveProxyButton.Click += OnSaveProxy;
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//
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// loadProxyButton
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//
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loadProxyButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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loadProxyButton.AutoSize = true;
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loadProxyButton.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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loadProxyButton.Enabled = false;
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loadProxyButton.Location = new System.Drawing.Point(222, 295);
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loadProxyButton.Name = "loadProxyButton";
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loadProxyButton.Size = new System.Drawing.Size(99, 25);
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loadProxyButton.TabIndex = 10008;
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loadProxyButton.Text = "Load Proxy";
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loadProxyButton.UseVisualStyleBackColor = true;
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loadProxyButton.Click += OnLoadProxy;
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resetButton.Click += OnResetSelections;
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//
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// SelectForm
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//
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@ -386,10 +341,7 @@ namespace CreamInstaller.Forms
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AutoSize = true;
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AutoSizeMode = AutoSizeMode.GrowAndShrink;
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ClientSize = new System.Drawing.Size(584, 361);
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Controls.Add(loadProxyButton);
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Controls.Add(saveProxyButton);
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Controls.Add(resetButton);
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Controls.Add(resetProxyButton);
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Controls.Add(loadButton);
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Controls.Add(saveButton);
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Controls.Add(sortCheckBox);
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@ -445,10 +397,7 @@ namespace CreamInstaller.Forms
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internal CheckBox proxyAllCheckBox;
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private Button saveButton;
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private Button loadButton;
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private Button resetProxyButton;
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private Button resetButton;
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private Button saveProxyButton;
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private Button loadProxyButton;
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}
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}
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@ -16,7 +16,6 @@ using CreamInstaller.Platforms.Steam;
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using CreamInstaller.Platforms.Ubisoft;
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using CreamInstaller.Resources;
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using CreamInstaller.Utility;
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using Gameloop.Vdf.Linq;
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using static CreamInstaller.Resources.Resources;
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namespace CreamInstaller.Forms;
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@ -563,9 +562,6 @@ internal sealed partial class SelectForm : CustomForm
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saveButton.Enabled = false;
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loadButton.Enabled = false;
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resetButton.Enabled = false;
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saveProxyButton.Enabled = false;
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loadProxyButton.Enabled = false;
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resetProxyButton.Enabled = false;
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progressLabel.Text = "Waiting for user to select which programs/games to scan . . .";
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ShowProgressBar();
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await ProgramData.Setup(this);
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@ -686,8 +682,7 @@ internal sealed partial class SelectForm : CustomForm
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await SteamCMD.Cleanup();
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}
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OnLoadDlc(null, null);
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OnLoadProxy(null, null);
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OnLoadSelections(null, null);
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HideProgressBar();
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selectionTreeView.Enabled = !Selection.All.IsEmpty;
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allCheckBox.Enabled = selectionTreeView.Enabled;
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@ -695,12 +690,9 @@ internal sealed partial class SelectForm : CustomForm
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noneFoundLabel.Visible = !selectionTreeView.Enabled;
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installButton.Enabled = Selection.AllEnabled.Any();
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uninstallButton.Enabled = installButton.Enabled;
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saveButton.Enabled = CanSaveDlc();
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loadButton.Enabled = CanLoadDlc();
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resetButton.Enabled = CanResetDlc();
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saveProxyButton.Enabled = CanSaveProxy();
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loadProxyButton.Enabled = CanLoadProxy();
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resetProxyButton.Enabled = CanResetProxy();
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saveButton.Enabled = CanSaveSelections();
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loadButton.Enabled = CanLoadSelections();
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resetButton.Enabled = CanResetSelections();
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cancelButton.Enabled = false;
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scanButton.Enabled = true;
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blockedGamesCheckBox.Enabled = true;
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@ -722,8 +714,10 @@ internal sealed partial class SelectForm : CustomForm
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allCheckBox.CheckedChanged += OnAllCheckBoxChanged;
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installButton.Enabled = Selection.AllEnabled.Any();
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uninstallButton.Enabled = installButton.Enabled;
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saveButton.Enabled = CanSaveDlc();
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resetButton.Enabled = CanResetDlc();
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if (sender is "OnLoadSelections" or "OnResetSelections")
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return;
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saveButton.Enabled = CanSaveSelections();
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resetButton.Enabled = CanResetSelections();
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}
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private static void SyncNodeAncestors(TreeNode node)
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@ -1029,7 +1023,7 @@ internal sealed partial class SelectForm : CustomForm
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foreach (Selection selection in Selection.All.Keys.Where(s => s.Enabled != shouldEnable))
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{
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selection.Enabled = shouldEnable;
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OnTreeViewNodeCheckedChanged(null, new(selection.TreeNode, TreeViewAction.ByMouse));
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OnTreeViewNodeCheckedChanged("OnAllCheckBoxChanged", new(selection.TreeNode, TreeViewAction.ByMouse));
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}
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allCheckBox.CheckedChanged -= OnAllCheckBoxChanged;
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@ -1046,7 +1040,7 @@ internal sealed partial class SelectForm : CustomForm
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proxyAllCheckBox.CheckedChanged -= OnProxyAllCheckBoxChanged;
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proxyAllCheckBox.Checked = shouldEnable;
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proxyAllCheckBox.CheckedChanged += OnProxyAllCheckBoxChanged;
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resetProxyButton.Enabled = CanResetProxy();
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resetButton.Enabled = CanResetSelections();
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}
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private bool AreSelectionsDefault()
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@ -1054,96 +1048,79 @@ internal sealed partial class SelectForm : CustomForm
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=> node.Parent is null || node.Tag is not Platform and not DLCType ||
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(node.Text == "Unknown" ? !node.Checked : node.Checked));
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private static bool AreProxySelectionsDefault() => Selection.All.Keys.All(selection => !selection.UseProxy);
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private bool CanSaveDlc() =>
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installButton.Enabled && (ProgramData.ReadDlcChoices().Any() || !AreSelectionsDefault());
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private void OnSaveDlc(object sender, EventArgs e)
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{
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List<(Platform platform, string gameId, string dlcId)> choices = ProgramData.ReadDlcChoices().ToList();
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foreach (SelectionDLC dlc in SelectionDLC.All.Keys)
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if ((dlc.Name == "Unknown" ? dlc.Enabled : !dlc.Enabled)
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&& !choices.Any(c =>
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c.platform == dlc.Selection.Platform && c.gameId == dlc.Selection.Id && c.dlcId == dlc.Id))
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choices.Add((dlc.Selection.Platform, dlc.Selection.Id, dlc.Id));
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else
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_ = choices.RemoveAll(n =>
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n.platform == dlc.Selection.Platform && n.gameId == dlc.Selection.Id && n.dlcId == dlc.Id);
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ProgramData.WriteDlcChoices(choices);
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loadButton.Enabled = CanLoadDlc();
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saveButton.Enabled = CanSaveDlc();
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}
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private static bool CanLoadDlc() => ProgramData.ReadDlcChoices().Any();
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private void OnLoadDlc(object sender, EventArgs e)
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{
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List<(Platform platform, string gameId, string dlcId)> choices = ProgramData.ReadDlcChoices().ToList();
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foreach (SelectionDLC dlc in SelectionDLC.All.Keys)
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{
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dlc.Enabled = choices.Any(c =>
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c.platform == dlc.Selection?.Platform && c.gameId == dlc.Selection?.Id && c.dlcId == dlc.Id)
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? dlc.Name == "Unknown"
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: dlc.Name != "Unknown";
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OnTreeViewNodeCheckedChanged(null, new(dlc.TreeNode, TreeViewAction.ByMouse));
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}
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}
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private bool CanResetDlc() => !AreSelectionsDefault();
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private void OnResetDlc(object sender, EventArgs e)
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{
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foreach (SelectionDLC dlc in SelectionDLC.All.Keys)
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{
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dlc.Enabled = dlc.Name != "Unknown";
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OnTreeViewNodeCheckedChanged(null, new(dlc.TreeNode, TreeViewAction.ByMouse));
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}
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resetButton.Enabled = CanResetDlc();
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}
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private static bool AreProxySelectionsDefault() =>
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Selection.All.Keys.All(selection => !selection.UseProxy && selection.Proxy is null);
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private static bool CanSaveProxy() =>
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ProgramData.ReadProxyChoices().Any() || !AreProxySelectionsDefault();
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private void OnSaveProxy(object sender, EventArgs e)
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private bool CanSaveSelections() => CanSaveDlc() || CanSaveProxy();
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private void OnSaveSelections(object sender, EventArgs e)
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{
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List<(Platform platform, string id, string proxy, bool enabled)> choices =
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List<(Platform platform, string gameId, string dlcId)> dlcChoices = ProgramData.ReadDlcChoices().ToList();
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foreach (SelectionDLC dlc in SelectionDLC.All.Keys)
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{
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_ = dlcChoices.RemoveAll(n =>
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n.platform == dlc.Selection.Platform && n.gameId == dlc.Selection.Id && n.dlcId == dlc.Id);
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if (dlc.Name == "Unknown" ? dlc.Enabled : !dlc.Enabled)
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dlcChoices.Add((dlc.Selection.Platform, dlc.Selection.Id, dlc.Id));
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}
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ProgramData.WriteDlcChoices(dlcChoices);
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List<(Platform platform, string id, string proxy, bool enabled)> proxyChoices =
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ProgramData.ReadProxyChoices().ToList();
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foreach (Selection selection in Selection.All.Keys)
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{
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_ = choices.RemoveAll(c => c.platform == selection.Platform && c.id == selection.Id);
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if (selection.Proxy is not null and not Selection.DefaultProxy || selection.UseProxy)
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choices.Add((selection.Platform, selection.Id,
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_ = proxyChoices.RemoveAll(c => c.platform == selection.Platform && c.id == selection.Id);
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if (selection.UseProxy)
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proxyChoices.Add((selection.Platform, selection.Id,
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selection.Proxy == Selection.DefaultProxy ? null : selection.Proxy,
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selection.UseProxy));
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}
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ProgramData.WriteProxyChoices(choices);
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saveProxyButton.Enabled = CanSaveProxy();
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loadProxyButton.Enabled = CanLoadProxy();
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ProgramData.WriteProxyChoices(proxyChoices);
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loadButton.Enabled = CanLoadSelections();
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saveButton.Enabled = CanSaveSelections();
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}
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private static bool CanLoadDlc() => ProgramData.ReadDlcChoices().Any();
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private static bool CanLoadProxy() => ProgramData.ReadProxyChoices().Any();
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private void OnLoadProxy(object sender, EventArgs e)
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private bool CanLoadSelections() => CanLoadDlc() || CanLoadProxy();
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private void OnLoadSelections(object sender, EventArgs e)
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{
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List<(Platform platform, string id, string proxy, bool enabled)> choices =
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List<(Platform platform, string gameId, string dlcId)> dlcChoices = ProgramData.ReadDlcChoices().ToList();
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foreach (SelectionDLC dlc in SelectionDLC.All.Keys)
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{
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dlc.Enabled = dlcChoices.Any(c =>
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c.platform == dlc.Selection?.Platform && c.gameId == dlc.Selection?.Id && c.dlcId == dlc.Id)
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? dlc.Name == "Unknown"
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: dlc.Name != "Unknown";
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OnTreeViewNodeCheckedChanged("OnLoadSelections", new(dlc.TreeNode, TreeViewAction.ByMouse));
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}
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List<(Platform platform, string id, string proxy, bool enabled)> proxyChoices =
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ProgramData.ReadProxyChoices().ToList();
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foreach (Selection selection in Selection.All.Keys)
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if (choices.Any(c => c.platform == selection.Platform && c.id == selection.Id))
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if (proxyChoices.Any(c => c.platform == selection.Platform && c.id == selection.Id))
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{
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(Platform platform, string id, string proxy, bool enabled)
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choice = choices.First(c => c.platform == selection.Platform && c.id == selection.Id);
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choice = proxyChoices.First(c => c.platform == selection.Platform && c.id == selection.Id);
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(Platform platform, string id, string proxy, bool enabled) = choice;
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string currentProxy = proxy;
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if (proxy is not null && proxy.Contains('.')) // convert pre-v4.1.0.0 choices
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proxy.GetProxyInfoFromIdentifier(out currentProxy, out _);
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if (proxy != currentProxy && choices.Remove(choice)) // convert pre-v4.1.0.0 choices
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choices.Add((platform, id, currentProxy, enabled));
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if (proxy != currentProxy && proxyChoices.Remove(choice)) // convert pre-v4.1.0.0 choices
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proxyChoices.Add((platform, id, currentProxy, enabled));
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if (currentProxy is null or Selection.DefaultProxy && !enabled)
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_ = choices.RemoveAll(c => c.platform == platform && c.id == id);
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_ = proxyChoices.RemoveAll(c => c.platform == platform && c.id == id);
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else
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{
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selection.UseProxy = enabled;
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@ -1156,15 +1133,26 @@ internal sealed partial class SelectForm : CustomForm
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selection.Proxy = null;
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}
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ProgramData.WriteProxyChoices(choices);
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loadProxyButton.Enabled = CanLoadProxy();
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ProgramData.WriteProxyChoices(proxyChoices);
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loadButton.Enabled = CanLoadSelections();
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OnProxyChanged();
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}
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private bool CanResetDlc() => !AreSelectionsDefault();
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private static bool CanResetProxy() => !AreProxySelectionsDefault();
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private void OnResetProxy(object sender, EventArgs e)
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private bool CanResetSelections() => CanResetDlc() || CanResetProxy();
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private void OnResetSelections(object sender, EventArgs e)
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{
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foreach (SelectionDLC dlc in SelectionDLC.All.Keys)
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{
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dlc.Enabled = dlc.Name != "Unknown";
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OnTreeViewNodeCheckedChanged("OnResetSelections", new(dlc.TreeNode, TreeViewAction.ByMouse));
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}
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foreach (Selection selection in Selection.All.Keys)
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{
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selection.UseProxy = false;
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@ -1177,8 +1165,8 @@ internal sealed partial class SelectForm : CustomForm
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internal void OnProxyChanged()
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{
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selectionTreeView.Invalidate();
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saveProxyButton.Enabled = CanSaveProxy();
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resetProxyButton.Enabled = CanResetProxy();
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saveButton.Enabled = CanSaveSelections();
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resetButton.Enabled = CanResetSelections();
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proxyAllCheckBox.CheckedChanged -= OnProxyAllCheckBoxChanged;
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proxyAllCheckBox.Checked = Selection.All.Keys.All(selection => !selection.CanUseProxy || selection.UseProxy);
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proxyAllCheckBox.CheckedChanged += OnProxyAllCheckBoxChanged;
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@ -1,125 +1,124 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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<!--
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Microsoft ResX Schema
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Version 2.0
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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Example:
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... ado.net/XML headers & schema ...
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema"
|
||||
xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
|
||||
PublicKeyToken=b77a5c561934e089
|
||||
</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
|
||||
PublicKeyToken=b77a5c561934e089
|
||||
</value>
|
||||
</resheader>
|
||||
</resheader>
|
||||
</root>
|
|
@ -13,7 +13,7 @@ internal static partial class SteamCMD
|
|||
private const int CooldownGame = 600;
|
||||
private const int CooldownDlc = 1200;
|
||||
|
||||
internal static async Task<CmdAppData> QueryWebAPI(string appId, bool isDlc = false, int attempts = 0)
|
||||
private static async Task<CmdAppData> QueryWebAPI(string appId, bool isDlc = false, int attempts = 0)
|
||||
{
|
||||
while (!Program.Canceled)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue