- Fixed dll directories being incorrectly added if a koaloader-specific config/cache existed
- Fixed paradox launcher repair sometimes leaving behind an incorrect installation
- Fixed all check box not getting automatically checked when unknown DLC were present
- Added a save & load feature for DLC selections
- Added a button to reset DLC selections to default
- Optimized koaloader proxy saving & loading
- Added a button to reset koaloader proxies to default
- Minor refactoring
- Improved the responsiveness and performance of the program
- Fixed the changelog tree view garbling when clicking update
- Dialog forms no longer clutter the taskbar
- Added a debug form (this is really just for me)
- Fixed rescan lag caused by keeping nodes
- Minor refactoring
- Koaloader proxy selection will no longer provide options for DLLs that already exist in the game's directories
- Installation will now error when a DLL that already exists is attempting to be installed as Koaloader
- Fixed selections not being re-enabled after an installation failure when hitting the Reselect button
- Consolidated and vastly improved the performance of the program's methods of gathering game executables and DLLs
- Koaloader's respective unlocker DLLs are now correctly deployed based on executable bitnesses instead of which API DLLs exist
- Executable bitness is now detected automatically per-directory (prioritizing 64-bit before 32-bit)
- Executables which or not 32-bit nor 64-bit are now omitted
- Saved pre-v4.1.0.0 proxy choices will be automatically converted to the new format ("Koaloader.version_64.version.dll" -> "version")
- Executable directories' determined bitness can be visualized with the context menu (or during installation)