Commit graph

182 commits

Author SHA1 Message Date
Silent
e8b07f9f50 Cleaned up imports
Delay load shlwapi/shell32/psapi as we don't need those in DllMain (shell32 is used MUCH later) and stock game doesn't link them so we may speed up startup
2017-10-03 23:32:14 +02:00
Silent
080cc24f34 Unnamed CdStream semaphore (allows to run III/VC/SA all at once) 2017-10-03 22:24:01 +02:00
Silent
4b2c145028 Replaced GetASIModuleHandle with ModuleList (locate modules matching only by name without extension) 2017-10-03 21:34:21 +02:00
Silent
f35b637b9e Unsupported 3.0 message 2017-09-28 23:48:08 +02:00
Silent
53debb778b Removed two pass rendering 2017-09-28 21:43:16 +02:00
Silent
ede1d92f0b NVC shader removed 2017-09-28 21:13:14 +02:00
Silent
32fa0c9e51 Bomb ownership bug fix in III/VC + small corrections
Project fixes
2017-09-27 23:12:05 +02:00
Silent
a545d5f28f Fixed check (should be case insensitive like in stock game) 2017-09-27 00:02:48 +02:00
Silent
d596ec7d1e CdStream fix future proof for new FLA 2017-09-26 18:03:13 +02:00
Silent
d6e0f3e74f Skip cdstream fix if FLA uses enhanced IMGs 2017-09-26 16:36:49 +02:00
Silent
258d1cccc9 Extra assertions added
Fixed bomb ownership/bombs saving for bikes - SA 1.0
2017-09-24 14:35:10 +02:00
Silent
a66876f85f Cargens placed in interiors tie to area 13 (visible everywhere) 2017-09-23 21:04:46 +02:00
Silent
e272cce1f3 Dancing timers fix 2017-09-23 19:34:28 +02:00
Silent
498ef74988 Fixed GetOverlappedResult return values (more future proof)
ModloaderCdStreamRaceConditionAware so SP knows when ML patches cdstream race condition
2017-09-23 13:21:10 +02:00
Silent
5c48418aae Use VP overloads explicitly for CdStreamSyncOnObject in case it's in hoodlum code space and it's not unprotected 2017-09-21 19:15:13 +02:00
Silent
4fbd372d57 Don't patch moonphases if skygfx already does that 2017-09-21 17:43:32 +02:00
Silent
ab6f2609d8 Small code clarity fixes 2017-09-20 20:41:58 +02:00
Silent
4a3a867b0c Fixed an issue with hoodlum 2017-09-20 17:11:57 +02:00
Silent
c645fc56ee Missing patch 2017-09-20 15:57:28 +02:00
Silent
a3bbfd2cd3 XP-friendly CVs 2017-09-20 15:15:29 +02:00
Silent
bda0c717a6 Moved InitializeCriticalSectionAndSpinCount before original function so critsec is here BEFORE cdstreamthread spawns 2017-09-20 15:00:21 +02:00
Silent
21d0c51519 Improved CdStream fix by using condition variable (without modloader for now only) 2017-09-20 14:58:55 +02:00
Silent
3df6ae1854 Fixed a deadlock in CdStream 2017-09-20 02:08:29 +02:00
Silent
2e85ac3dec Hooked up debugmenu.dll
Don't include an extra D3DLIGHT on vehicles since we fixed directional already
2017-09-19 21:40:48 +02:00
Silent
d3cb0bb72c Aaron's sun corrected 2017-09-19 17:46:42 +02:00
Silent
6559a04732 Modulo over CLoadingScreen::m_currDisplayedSplash - SA 1.0 2017-09-19 00:47:38 +02:00
Silent
bf8f58970d Unified code between ddraw and ASIs 2017-09-18 22:13:02 +02:00
Silent
fb672f079b Simplified ScopedUnprotect selection
Made SA use safer ScopedUnprotect
2017-09-18 12:52:35 +02:00
Silent
f1cb027642 Fixed impounding of random vehicles (because CVehicle::~CVehicle doesn't remove cars from apCarsToKeep) - SA 1.0 2017-09-15 20:24:26 +02:00
Silent
4b934419bf Proper metric-imperial conversion constants 2017-09-12 22:35:45 +02:00
Silent
4a2d93c44e Fixed new warnings 2017-09-12 18:06:55 +02:00
Silent
99503818dd Safer CdStreamSetFilePointer 2017-09-12 18:04:42 +02:00
Silent
e4a3d81e81 Only hook DOUBLE_RHWEELS exception list if there are any entries listed in INI 2017-09-12 16:14:07 +02:00
Silent
7413bab68c Less invasive INI options (don't hook if option is commented out/removed) 2017-09-12 16:08:22 +02:00
Silent
43babcd405 GetASIModuleHandle to account for stupid people having their mods as DLL and not ASI 2017-09-12 14:21:20 +02:00
Silent
9cb66601f8 Master builds (Release = optimizations + assertions) 2017-09-12 13:48:15 +02:00
Silent
f0a53778ee Remove FILE_FLAG_NO_BUFFERING from CdStreams - III (all), VC (all), SA (1.0) 2017-09-12 13:31:57 +02:00
Silent
8901d95359 Fixup for SA timers 2017-09-11 00:39:08 +02:00
Silent
14a31c21e8 Beagle moving aileron 2017-09-10 00:16:16 +02:00
Silent
539398dd68 Stuntplane ailerons
Programmatically fixed props on Predator and Tropic
2017-09-09 23:39:30 +02:00
Silent
df32c8ab6a Once again cleaned up FLA integration 2017-09-09 20:46:10 +02:00
Silent
5050c6510e Rotate Newsvan dish when player is using the car 2017-09-09 20:29:01 +02:00
Silent
88de5b8f00 Only animate Sweeper brushes when needed 2017-09-09 20:04:48 +02:00
Silent
36d9f1a29a Make freeing temp objects more aggressive to fix vending crash - SA 1.0 2017-09-09 18:47:07 +02:00
Silent
49796ff0cf Tweaked Sweeper/Phoenix constants 2017-09-08 00:16:31 +02:00
Silent
fb679617de Disabled C++ exceptions and RTTI 2017-09-07 22:43:10 +02:00
Silent
30190e74ef Merge branch 'fla-r28'
# Conflicts:
#	SilentPatch/TheFLAUtils.cpp
#	SilentPatch/TheFLAUtils.h
#	SilentPatchSA/ModelInfoSA.h
2017-09-07 22:35:16 +02:00
Silent
7e30befb6f Refactored FLA compatibility
Car colours compatible with FLA

# Conflicts:
#	SilentPatchSA/ModelInfoSA.h
2017-09-07 22:28:17 +02:00
Silent
63ebc3efa1 Recompiled libflac 2017-09-07 21:24:34 +02:00
Silent
09f3d7ca34 Minor improvements to CMatrix 2017-06-25 14:27:10 +02:00