Silent
f13b248376
Streamlined std::variant usage
2018-04-26 09:32:51 +02:00
Silent
ed397348d1
Fixed handling.cfg name matching (names don't need unique prefixes anymore)
...
III (all), VC (all), SA (all supported)
2018-04-24 23:59:40 +02:00
Silent
34a8b4b648
TheFLAUtils update
2018-04-24 23:59:18 +02:00
Silent
16a8b15086
Removed nasty ReadCall hacks
2018-04-22 00:18:12 +02:00
Silent
33c1ab4ace
Factorized MemoryMgr to be game agnostic
2018-04-22 00:13:15 +02:00
Silent
ece6078cc9
Updated AdjustAddress_10
2018-04-09 00:15:52 +02:00
Silent
bf08a40d1a
Updated MemoryMgr
2018-04-02 21:01:11 +02:00
Silent
1a8bb9dd6c
Updated Patterns
2018-04-02 20:11:06 +02:00
Silent
fcc799645f
Extras working correctly on bikes - VC
2018-03-27 22:28:45 +02:00
Silent
fe37899ac1
Updated Memory
2018-02-24 16:14:39 +01:00
Silent
e44ad21204
corrected versioninfo
2018-02-24 13:33:53 +01:00
Silent
84e8be3c38
Use iterator-based wstring constructor here
2018-02-11 12:58:52 +01:00
Silent
9854f2235a
III/VC don't need addrvariants
2018-02-10 10:56:00 +01:00
Silent
cfee0477ca
Refactors in Patterns
2018-02-10 00:50:11 +01:00
Silent
bcdf773db4
Fixup (tested live)
2018-02-09 23:42:23 +01:00
Silent
10caf7e242
Allow using AddressByVersion with pattern/offset pairs
2018-02-09 23:19:37 +01:00
Silent
e31acc5a29
Updated ModuleList.hpp
2018-02-01 23:31:01 +01:00
Silent
986f802131
Updated Patternies
2018-01-21 13:14:02 +01:00
Silent
eb2172945b
Different version numbers for Master and pre-release
2018-01-15 23:02:30 +01:00
Silent
0bae69b9cf
Refactor patterns to construct std::string_view earlier
2018-01-14 02:03:58 +01:00
Silent
63ba94e547
Re-added fallback code if SHGetFolderPathA fails (like in stock code, falls back to "data" directory)
2018-01-06 16:04:11 +01:00
Silent
157a99f0c1
Big update to MemoryMgr - streamlined, removed code duplication, addresses now in one place
2017-12-26 00:14:39 +01:00
Silent
0c3679711d
Removed module_pattern and range_pattern in favour of make_* helper functions
2017-12-23 18:59:25 +01:00
Silent
1e9d526c7c
Thin templates for Memory
2017-12-23 18:25:58 +01:00
Silent
b7cf823ee7
Move initializer list instead of copying
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Use make_checked_array_iterator properly where applicable
2017-12-23 14:14:21 +01:00
Silent
73150fcefa
MemoryMgr::MemEquals
2017-12-22 01:07:32 +01:00
Silent
0a5f47ab1b
Changed code so more likely scenario is in 'if' and not 'else'
2017-11-30 18:24:53 +01:00
Silent
abbf99a79d
Added proper comments to ModuleList
2017-11-03 22:32:51 +01:00
Silent
614354ec8a
Updated ModuleList.hpp
2017-11-03 22:22:22 +01:00
Silent
90590af639
Don't grant executable privilege to non-executable data when unprotecting
2017-10-05 15:32:02 +02:00
Silent
4827c94a98
Use kernel32 export in ModuleList if possible
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Make ModuleList a local variable
2017-10-04 19:12:33 +02:00
Silent
e8b07f9f50
Cleaned up imports
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Delay load shlwapi/shell32/psapi as we don't need those in DllMain (shell32 is used MUCH later) and stock game doesn't link them so we may speed up startup
2017-10-03 23:32:14 +02:00
Silent
080cc24f34
Unnamed CdStream semaphore (allows to run III/VC/SA all at once)
2017-10-03 22:24:01 +02:00
Silent
4b2c145028
Replaced GetASIModuleHandle with ModuleList (locate modules matching only by name without extension)
2017-10-03 21:34:21 +02:00
Silent
ede1d92f0b
NVC shader removed
2017-09-28 21:13:14 +02:00
Silent
af2e15ca21
Patterns fixup
2017-09-27 23:17:21 +02:00
Silent
32fa0c9e51
Bomb ownership bug fix in III/VC + small corrections
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Project fixes
2017-09-27 23:12:05 +02:00
Silent
cab60502f3
Removed censorship - III/VC
2017-09-26 22:21:52 +02:00
Silent
d596ec7d1e
CdStream fix future proof for new FLA
2017-09-26 18:03:13 +02:00
Silent
d6e0f3e74f
Skip cdstream fix if FLA uses enhanced IMGs
2017-09-26 16:36:49 +02:00
Silent
2e85ac3dec
Hooked up debugmenu.dll
...
Don't include an extra D3DLIGHT on vehicles since we fixed directional already
2017-09-19 21:40:48 +02:00
Silent
b60c4dbfcf
FILE_FLAG_NO_BUFFERING fix moved to fixes-shared-with-ddraw
2017-09-18 23:11:19 +02:00
Silent
bf8f58970d
Unified code between ddraw and ASIs
2017-09-18 22:13:02 +02:00
Silent
fb672f079b
Simplified ScopedUnprotect selection
...
Made SA use safer ScopedUnprotect
2017-09-18 12:52:35 +02:00
Silent
29cea98c70
Fixup patterns for UPX executables
...
Adapted ScopedUnprotect for UPX executables
2017-09-16 23:32:17 +02:00
Silent
de35275f8d
PickNextNodeToChaseCarXYZ for VC
2017-09-13 21:56:06 +02:00
Silent
51fa496658
III/VC can use non-serializable (local session only) hints
2017-09-12 22:53:20 +02:00
Silent
b002512132
Memory::Patch with std::initializer_list
2017-09-12 18:00:26 +02:00
Silent
43babcd405
GetASIModuleHandle to account for stupid people having their mods as DLL and not ASI
2017-09-12 14:21:20 +02:00
Silent
832828ac8f
Timers fix for III
2017-09-11 16:41:40 +02:00