.. |
Utils@3d5474e8d5
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Support ASLR in III and VC
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2024-04-06 15:14:58 +02:00 |
Common.cpp
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Updated some RW calls and the shadow alpha test fix
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2024-04-18 20:57:47 +02:00 |
Common.h
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III/VC: Apply the environment mapping on extra components
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2024-03-09 17:04:12 +01:00 |
Common_ddraw.cpp
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Support ASLR in III and VC
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2024-04-06 15:14:58 +02:00 |
Common_ddraw.h
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Obtain desktop resolution regardless of DPI scaling
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2021-07-26 23:55:41 +02:00 |
debugmenu_public.h
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Cleaned up imports
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2017-10-03 23:32:14 +02:00 |
Desktop.cpp
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Obtain desktop resolution regardless of DPI scaling
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2021-07-26 23:55:41 +02:00 |
Desktop.h
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Obtain desktop resolution regardless of DPI scaling
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2021-07-26 23:55:41 +02:00 |
dllmain.cpp
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
Maths.h
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Fix the evasive dive miscalculating the angle, resulting in peds diving towards the vehicle
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2024-03-13 22:15:34 +01:00 |
resource1.h
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add versioninfo
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2017-03-11 14:37:36 +01:00 |
RWGTA.cpp
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Updated some RW calls and the shadow alpha test fix
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2024-04-18 20:57:47 +02:00 |
RWGTA.h
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Updated some RW calls and the shadow alpha test fix
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2024-04-18 20:57:47 +02:00 |
RWUtils.hpp
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III/VC: Apply the environment mapping on extra components
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2024-03-09 17:04:12 +01:00 |
SilentPatch.rc
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Port CdStream race condition to newsteam as freezing is very frequent now
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2018-05-20 22:00:39 +02:00 |
StdAfx.h
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Make script randomness 16-bit, like on PS2
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2024-03-17 20:52:52 +01:00 |
StoredCar.cpp
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Moved shared stuff to a submodule
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2019-06-28 23:53:05 +02:00 |
StoredCar.h
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Unified math functions
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2019-12-15 13:44:20 +01:00 |
SVF.cpp
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Small SVF refactor
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2024-02-01 19:07:51 +01:00 |
SVF.h
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III/VC: Apply the environment mapping on extra components
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2024-03-09 17:04:12 +01:00 |
TheFLAUtils.cpp
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Moved shared stuff to a submodule
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2019-06-28 23:53:05 +02:00 |
TheFLAUtils.h
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TheFLAUtils update
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2018-04-24 23:59:18 +02:00 |
Timer.cpp
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Moved shared stuff to a submodule
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2019-06-28 23:53:05 +02:00 |
Timer.h
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Patterns for timers fix for VC
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2017-09-11 15:18:32 +02:00 |