mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-12-29 15:23:02 +05:00
94 lines
No EOL
3.7 KiB
C++
94 lines
No EOL
3.7 KiB
C++
#include "StdAfxSA.h"
|
|
#include "PedSA.h"
|
|
|
|
static void* varGetWeaponSkill = AddressByVersion<void*>(0x5E6580, 0, 0);
|
|
WRAPPER unsigned char CPed::GetWeaponSkill() { VARJMP(varGetWeaponSkill); }
|
|
static void* varResetGunFlashAlpha = AddressByVersion<void*>(0x5DF4E0, 0, 0);
|
|
WRAPPER void CPed::ResetGunFlashAlpha() { VARJMP(varResetGunFlashAlpha); }
|
|
static void* varSetGunFlashAlpha = AddressByVersion<void*>(0x5DF400, 0, 0);
|
|
WRAPPER void CPed::SetGunFlashAlpha(bool bSecondWeapon) { WRAPARG(bSecondWeapon); VARJMP(varSetGunFlashAlpha); }
|
|
|
|
static void* varGetTaskJetPack = AddressByVersion<void*>(0x601110, 0, 0);
|
|
WRAPPER CTaskSimpleJetPack* CPedIntelligence::GetTaskJetPack() const { VARJMP(varGetTaskJetPack); }
|
|
|
|
static void* varRenderJetPack = AddressByVersion<void*>(0x67F6A0, 0, 0);
|
|
WRAPPER void CTaskSimpleJetPack::RenderJetPack(CPed* pPed) { WRAPARG(pPed); VARJMP(varRenderJetPack); }
|
|
|
|
static RwObject* GetFirstObjectCallback(RwObject* pObject, void* pData)
|
|
{
|
|
*static_cast<RwObject**>(pData) = pObject;
|
|
return nullptr;
|
|
}
|
|
|
|
RwObject* GetFirstObject(RwFrame* pFrame)
|
|
{
|
|
RwObject* pObject = nullptr;
|
|
RwFrameForAllObjects(pFrame, GetFirstObjectCallback, &pObject);
|
|
return pObject;
|
|
}
|
|
|
|
void CPed::RenderWeapon(bool bMuzzleFlash, bool bForShadow)
|
|
{
|
|
if ( m_pWeaponObject )
|
|
{
|
|
RpHAnimHierarchy* pAnimHierarchy = GetAnimHierarchyFromSkinClump(m_pRwObject);
|
|
bool bHasParachute = weaponSlots[m_bActiveWeapon].m_eWeaponType == WEAPONTYPE_PARACHUTE;
|
|
|
|
RwFrame* pFrame = RpClumpGetFrame(reinterpret_cast<RpClump*>(m_pWeaponObject));
|
|
*RwFrameGetMatrix(pFrame) = RpHAnimHierarchyGetMatrixArray(pAnimHierarchy)[RpHAnimIDGetIndex(pAnimHierarchy, bHasParachute ? 3 : 24)];
|
|
|
|
if ( bHasParachute )
|
|
{
|
|
const RwV3d vecParachuteTranslation = { 0.1f, -0.15f, 0.0f };
|
|
const RwV3d vecParachuteRotation = { 0.0f, 1.0f, 0.0f };
|
|
RwMatrixTranslate(RwFrameGetMatrix(pFrame), &vecParachuteTranslation, rwCOMBINEPRECONCAT);
|
|
RwMatrixRotate(RwFrameGetMatrix(pFrame), &vecParachuteRotation, 90.0f, rwCOMBINEPRECONCAT);
|
|
}
|
|
|
|
RwFrameUpdateObjects(pFrame);
|
|
if ( bForShadow )
|
|
RpClumpForAllAtomics(reinterpret_cast<RpClump*>(m_pWeaponObject), ShadowCameraRenderCB, nullptr);
|
|
else if ( !bMuzzleFlash )
|
|
RpClumpRender(reinterpret_cast<RpClump*>(m_pWeaponObject));
|
|
else if ( m_pMuzzleFlashFrame )
|
|
{
|
|
SetGunFlashAlpha(false);
|
|
RpAtomicRender(reinterpret_cast<RpAtomic*>(GetFirstObject(m_pMuzzleFlashFrame)));
|
|
}
|
|
|
|
// Dual weapons
|
|
if ( CWeaponInfo::GetWeaponInfo(weaponSlots[m_bActiveWeapon].m_eWeaponType, GetWeaponSkill())->hexFlags >> 11 & 1 )
|
|
{
|
|
*RwFrameGetMatrix(pFrame) = RpHAnimHierarchyGetMatrixArray(pAnimHierarchy)[RpHAnimIDGetIndex(pAnimHierarchy, 34)];
|
|
|
|
const RwV3d vecParachuteRotation = { 1.0f, 0.0f, 0.0f };
|
|
const RwV3d vecParachuteTranslation = { 0.04f, -0.05f, 0.0f };
|
|
RwMatrixRotate(RwFrameGetMatrix(pFrame), &vecParachuteRotation, 180.0f, rwCOMBINEPRECONCAT);
|
|
RwMatrixTranslate(RwFrameGetMatrix(pFrame), &vecParachuteTranslation, rwCOMBINEPRECONCAT);
|
|
|
|
RwFrameUpdateObjects(pFrame);
|
|
if ( bForShadow )
|
|
RpClumpForAllAtomics(reinterpret_cast<RpClump*>(m_pWeaponObject), ShadowCameraRenderCB, nullptr);
|
|
else if ( !bMuzzleFlash )
|
|
RpClumpRender(reinterpret_cast<RpClump*>(m_pWeaponObject));
|
|
else if ( m_pMuzzleFlashFrame )
|
|
{
|
|
SetGunFlashAlpha(true);
|
|
RpAtomicRender(reinterpret_cast<RpAtomic*>(GetFirstObject(m_pMuzzleFlashFrame)));
|
|
}
|
|
}
|
|
if ( bMuzzleFlash )
|
|
ResetGunFlashAlpha();
|
|
}
|
|
}
|
|
|
|
void CPed::RenderForShadow()
|
|
{
|
|
RpClumpForAllAtomics(reinterpret_cast<RpClump*>(m_pRwObject), ShadowCameraRenderCB, nullptr);
|
|
RenderWeapon(false, true);
|
|
|
|
// Render jetpack
|
|
auto* pJetPackTask = pPedIntelligence->GetTaskJetPack();
|
|
if ( pJetPackTask )
|
|
pJetPackTask->RenderJetPack(this);
|
|
} |