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Update README.md
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@ -16,7 +16,3 @@ Because Blender file is too big for Github, you can download it from Google Driv
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* When you done editing your animation, export it in SMD format in the `climbanim_anims` folder.
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* When you done editing your animation, export it in SMD format in the `climbanim_anims` folder.
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* And when you are ready, you can compile `climbanim.qc` into MDL file (I suggest using [Crowbar](https://github.com/ZeqMacaw/Crowbar/releases/latest))
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* And when you are ready, you can compile `climbanim.qc` into MDL file (I suggest using [Crowbar](https://github.com/ZeqMacaw/Crowbar/releases/latest))
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* Copy `models` folder from `compiled 0.XX` to `beatrun\gamemodes\beatrun\content\models` and select Replace.
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* Copy `models` folder from `compiled 0.XX` to `beatrun\gamemodes\beatrun\content\models` and select Replace.
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### Recommended Crowbar settings
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
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