mightbeusual
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0a8627a060
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update og anims (& some unused anim removal)
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2023-10-19 14:32:19 +08:00 |
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mightbeusual
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afd7a4bac7
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twek
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2023-10-18 17:07:54 +08:00 |
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mightbeusual
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ec9c9cf2e5
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screw it (new jumpcoil anim)
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2023-10-18 17:01:48 +08:00 |
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mightbeusual
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beff05808f
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ladderclimbdownfast cam fix
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2023-10-17 19:13:03 +08:00 |
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mightbeusual
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8c42cebe66
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Merge branch 'main' of https://github.com/JonnyBro/beatrun-anims
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2023-10-12 23:57:51 +08:00 |
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mightbeusual
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3d36cdae66
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ladderclimbdownfast
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2023-10-12 23:57:27 +08:00 |
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Jonny_Bro (Nikita)
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89ab3fbb9d
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minor changes to readme
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2023-10-12 09:48:30 +05:00 |
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mightbeusual
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fcbf53c1ff
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swingjumpoff
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2023-10-06 10:21:01 +08:00 |
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mightbeusual
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0de0254781
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new og springboard anim (thx to terrificerror404)
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2023-10-05 23:25:04 +08:00 |
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mightbeusual
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6b10e3323f
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new sliding animations (made from scratch)
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2023-10-04 20:01:47 +08:00 |
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mightbeusual
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59ac5d2d4a
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vaultover anim tweaks
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2023-10-04 07:18:07 +08:00 |
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mightbeusual
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b7c82f2bc0
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jumpidle reanim
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2023-10-04 01:07:13 +08:00 |
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mightbeusual
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58080e57bc
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fix og anim (wallrunleftstart)
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2023-10-03 12:28:07 +08:00 |
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mightbeusual
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29c496a3d1
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swingjumpoff tweaks
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2023-10-02 14:34:22 +08:00 |
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mightbeusual
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48696f8209
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tweaks (spent way too much time, i need to sleep)
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2023-10-02 00:35:10 +08:00 |
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mightbeusual
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abed73ae8e
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Merge branch 'main' of https://github.com/JonnyBro/beatrun-anims
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2023-10-01 21:48:02 +08:00 |
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mightbeusual
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22a1123ac9
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new jumpcoil anim (no need for worldarm)
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2023-10-01 21:47:57 +08:00 |
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Jonny_Bro (Nikita)
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ef5afade68
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new blender file
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2023-10-01 12:07:08 +05:00 |
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mightbeusual
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1d7ee228b2
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revert merollgun to previous roll anim
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2023-09-30 17:28:13 +08:00 |
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mightbeusual
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04ff564254
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merollgun tweaks
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2023-09-30 15:24:29 +08:00 |
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mightbeusual
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2287269a54
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added merollgun anim
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2023-09-30 15:17:49 +08:00 |
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mightbeusual
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7386f76fa5
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new meroll anim
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2023-09-30 14:23:29 +08:00 |
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mightbeusual
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e25380f0a6
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readjusments
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2023-09-27 01:21:09 +08:00 |
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mightbeusual
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54ad0cef76
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forgot to recompile
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2023-09-27 01:13:13 +08:00 |
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mightbeusual
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ecff4ee8bb
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added specific anim for diagonal crouch walk
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2023-09-27 01:11:25 +08:00 |
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mightbeusual
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c3cd2bb587
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"crouchright" and "crouchleft" anim
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2023-09-26 23:01:35 +08:00 |
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mightbeusual
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079233b2a7
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new crouch
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2023-09-26 22:13:20 +08:00 |
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mightbeusual
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e382a88728
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improved peace sign animation
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2023-09-26 18:32:28 +08:00 |
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mightbeusual
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c412574b31
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more speed
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2023-09-26 10:23:01 +08:00 |
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mightbeusual
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479efd4d5a
|
quicker i think
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2023-09-25 22:06:53 +08:00 |
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mightbeusual
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cd5b41c15c
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not loop
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2023-09-25 21:55:12 +08:00 |
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mightbeusual
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4ab6e3bda4
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removal and anim readjustments
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2023-09-25 21:53:58 +08:00 |
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mightbeusual
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2a47ab272f
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standhandwalldown anims
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2023-09-25 21:16:27 +08:00 |
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mightbeusual
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b28ab64060
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qc file readjustments
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2023-09-25 20:52:52 +08:00 |
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mightbeusual
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afdfffbff6
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slideend camjoint fix and other tweaks
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2023-09-24 16:02:47 +08:00 |
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mightbeusual
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aa087a6f63
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wallrunstart tweaks (no more weird wrist rotation)
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2023-09-22 22:49:13 +08:00 |
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mightbeusual
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cbf119c4f1
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fix leg twitch on jumpturnfly
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2023-09-22 09:57:37 +08:00 |
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mightbeusual
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fc5c806a38
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mf forgot to set hangpose leg into ik mode
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2023-09-14 21:50:27 +08:00 |
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mightbeusual
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fad7d41b5f
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improved slideendprone anim
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2023-09-13 19:14:48 +08:00 |
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mightbeusual
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b3e1a7d040
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fix climbanim.smd
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2023-09-12 18:34:23 +08:00 |
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mightbeusual
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8bcf98a387
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forgot to recompile
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2023-09-12 15:59:57 +08:00 |
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mightbeusual
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c7fa6b8f49
|
camjoint updates (maybe this does something?)
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2023-09-12 15:59:26 +08:00 |
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mightbeusual
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be27e2b724
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hangpose camjoint fix
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2023-09-11 12:43:19 +08:00 |
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mightbeusual
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5570ae4400
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fix
|
2023-09-10 11:16:39 +08:00 |
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mightbeusual
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b787152550
|
other camjoint fixes
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2023-09-10 11:09:25 +08:00 |
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mightbeusual
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ce4991cf54
|
jumpturnfly camjoint fix
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2023-09-10 11:01:45 +08:00 |
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mightbeusual
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fb4ad71b59
|
readjust water_float posititon
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2023-09-10 10:16:58 +08:00 |
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mightbeusual
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714987f81c
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remove water_out (it's useless)
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2023-09-10 01:27:13 +08:00 |
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mightbeusual
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62408f9377
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fix water_out anim
|
2023-09-10 01:12:58 +08:00 |
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mightbeusual
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6fa80b9312
|
fix water_float again
|
2023-09-09 19:20:44 +08:00 |
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