fix prop spawn in singleplayer

This commit is contained in:
Jonny_Bro (Nikita) 2024-01-05 02:23:10 +05:00
parent 5eade8a2dc
commit 3042cae335

View file

@ -6,7 +6,7 @@ if SERVER then
local spawn = {"PlayerGiveSWEP", "PlayerSpawnEffect", "PlayerSpawnNPC", "PlayerSpawnObject", "PlayerSpawnProp", "PlayerSpawnRagdoll", "PlayerSpawnSENT", "PlayerSpawnSWEP", "PlayerSpawnVehicle"}
local function BlockSpawn(ply)
if not allowPropSpawn:GetBool() or not ply:IsAdmin() then return false end
if not allowPropSpawn:GetBool() or not ply:IsAdmin() or not game.SinglePlayer() then return false end
end
for _, v in ipairs(spawn) do