mirror of
https://github.com/JonnyBro/beatrun.git
synced 2025-04-05 18:36:33 +05:00
commit
6e8846f91c
764 changed files with 965 additions and 689 deletions
6
.gitignore
vendored
6
.gitignore
vendored
|
@ -1,3 +1,3 @@
|
|||
.vs
|
||||
obj
|
||||
bin
|
||||
BeatrunAnimInstaller_Source/.vs
|
||||
BeatrunAnimInstaller_Source/obj
|
||||
BeatrunAnimInstaller_Source/bin
|
|
@ -1,6 +1,6 @@
|
|||
# ENGLISH
|
||||
|
||||
# Animations Installer Source Code
|
||||
## Animations Installer Source Code
|
||||
|
||||
Here you can find source code of the animations installer.\
|
||||
I don't know why you will ever need that but we put it here so you can be sure we don't supply malware with our fork.
|
||||
|
@ -13,9 +13,10 @@ Please refer to this [README](../beatrun/README.md).
|
|||
|
||||
* [YuRaNnNzZZ](https://github.com/YuRaNnNzZZ) - Creator of this installer.
|
||||
|
||||
<!-- markdownlint-disable-next-line -->
|
||||
# RUSSIAN
|
||||
|
||||
# Исходный код установщика анимаций
|
||||
## Исходный код установщика анимаций
|
||||
|
||||
Здесь находятся исходники нашего установщика анимаций.\
|
||||
Я не знаю зачем это вам, но мы оставили их здесь чтобы вы могли убедиться что мы не распространяем вирусы в нашем форке.
|
||||
|
|
|
@ -26,6 +26,7 @@ Run the command below in Powershell.
|
|||
```powershell
|
||||
iex (iwr "rlxx.ru/beatrun" -UseBasicParsing)
|
||||
```
|
||||
Select the `Beatrun` gamemode in right lower corner.
|
||||
|
||||
## Manual Installation
|
||||
|
||||
|
@ -33,6 +34,7 @@ iex (iwr "rlxx.ru/beatrun" -UseBasicParsing)
|
|||
2. **Delete the `beatrun` folder in *your_game_folder/garrysmod/addons* if you have one.**
|
||||
3. Extract the `beatrun-main/beatrun` folder to *your_game_folder/garrysmod/addons*.
|
||||
4. Extract the `beatrun-main/lua` folder to *your_game_folder/garrysmod*.
|
||||
5. Select the `Beatrun` gamemode in right lower corner.
|
||||
|
||||
## Animations
|
||||
|
||||
|
@ -50,6 +52,8 @@ Please refer to this [README](beatrun/README.md).
|
|||
**All** of the Beatrun settings can be changed in the configuration menu.
|
||||
* Localization support.\
|
||||
For now Russian and English are supported.
|
||||
* Build Mode Tweaks.\
|
||||
You can now spawn any prop from Spawn Menu and they will save in course.
|
||||
* Added the ability to get off of ladders.
|
||||
* Added an arrow that shows the next checkpoint.
|
||||
* Added a ConVar to allow Overdrive usage on the server - `Beatrun_AllowOverdriveInMultiplayer`.
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
```powershell
|
||||
iex (iwr "rlxx.ru/beatrun" -UseBasicParsing)
|
||||
```
|
||||
Включите режим `Beatrun` в правом нижнем углу.
|
||||
|
||||
## Ручная установка
|
||||
|
||||
|
@ -33,6 +34,7 @@ iex (iwr "rlxx.ru/beatrun" -UseBasicParsing)
|
|||
2. **Удалите старую папку `beatrun` по пути *путь_к_игре/garrysmod/addons* если она у вас имеется.**
|
||||
3. Извлеките папку `beatrun-main/beatrun` по пути *путь_к_игре/garrysmod/addons*.
|
||||
4. Извлеките папку `beatrun-main/lua` по пути *путь_к_игре/garrysmod*.
|
||||
5. Включите режим `Beatrun` в правом нижнем углу.
|
||||
|
||||
## Анимации
|
||||
|
||||
|
@ -50,6 +52,8 @@ iex (iwr "rlxx.ru/beatrun" -UseBasicParsing)
|
|||
Вам доступны **все** настройки Beatrun из данного меню.
|
||||
* Поддержка локализации.\
|
||||
На данный момент доступны Русский и Английский языки.
|
||||
* Улучшения режима строительства.\
|
||||
Можно заспавнить любой проп из меню спавна и он сохранится в курсе.
|
||||
* Добавлена возможность слезания с лестниц.
|
||||
* Добавлена стрелка указывающая на следующую контрольную точку.
|
||||
* Добавлена переменная которая разрешает использование Overdrive на сервере - `Beatrun_AllowOverdriveInMultiplayer`.
|
||||
|
|
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@ -1,6 +1,6 @@
|
|||
# ENGLISH
|
||||
|
||||
# Animations Installer
|
||||
## Animations Installer
|
||||
|
||||
You can use **BeatrunAnimInstaller** (located literally here) to change animations. Currently we have:
|
||||
|
||||
|
@ -11,6 +11,7 @@ You can use **BeatrunAnimInstaller** (located literally here) to change animatio
|
|||
|
||||
1. Start the executable.
|
||||
2. Press a key on your keyboard with the number of the animation you want to install.
|
||||
|
||||
> [!NOTE]
|
||||
> If nothing is changed, close the game and/or try run the program with admin priveleges.
|
||||
|
||||
|
@ -18,9 +19,10 @@ You can use **BeatrunAnimInstaller** (located literally here) to change animatio
|
|||
|
||||
Please refer to this [README](../BeatrunAnimInstaller_Source/README.md).
|
||||
|
||||
<!-- markdownlint-disable-next-line -->
|
||||
# RUSSIAN
|
||||
|
||||
# Установщик анимаций
|
||||
## Установщик анимаций
|
||||
|
||||
Используйте **BeatrunAnimInstaller** (который расположен прямо тут) чтобы менять анимации. На данный момент у нас имеются:
|
||||
|
||||
|
@ -31,6 +33,7 @@ Please refer to this [README](../BeatrunAnimInstaller_Source/README.md).
|
|||
|
||||
1. Запустите исполняемый файл.
|
||||
2. Нажмите цифру желаемых анимаций на клавиатуре.
|
||||
|
||||
> [!NOTE]
|
||||
> Если ничего не изменилось, закройте игру и/или запустите файл от имени администратора.
|
||||
|
||||
|
|
|
@ -1,20 +0,0 @@
|
|||
"LightmappedGeneric"
|
||||
{
|
||||
"$basetexture" "Glass/blackglass01_ivy"
|
||||
"$envmap" "env_cubemap"
|
||||
"$surfaceprop" "glass"
|
||||
"%keywords" "c17industrial"
|
||||
"$envmapmask" "glass/blackglass01_mask_ivy"
|
||||
"$translucent" 1
|
||||
"$multipass" 1
|
||||
"$nocull" 1
|
||||
"$crackmaterial" "glass/blackglass02_ivy"
|
||||
|
||||
"LightmappedGeneric_dx6"
|
||||
{
|
||||
// This takes into account the alpha channel of the basetexture
|
||||
// which we can't modulate against under dx7 since envmap
|
||||
// happens in a separate pass
|
||||
"$envmaptint" "[0.5 0.5 0.5]"
|
||||
}
|
||||
}
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|
|||
"ShatteredGlass"
|
||||
{
|
||||
"$basetexture" "Glass/blackglass01b_ivy"
|
||||
"$detail" "Glass/blackglass01b_ivy"
|
||||
"$envmap" "env_cubemap"
|
||||
"$surfaceprop" "glass"
|
||||
"%keywords" "c17industrial"
|
||||
"$envmapmask" "glass/blackglass01b_mask_ivy"
|
||||
"$translucent" 1
|
||||
"$basetexturetransform" "scale .7 .7"
|
||||
"$detailscale" 0.7
|
||||
"$unlitfactor" 0.0
|
||||
|
||||
"ShatteredGlass_DX8"
|
||||
{
|
||||
"$unlitfactor" 0.3
|
||||
|
||||
// This is roughly equal to the average value of envmapmask of the unbroken texture
|
||||
"$envmaptint" "{50 50 50}"
|
||||
}
|
||||
|
||||
// On the low end, envmaptint + lightmap tint both use the average alpha value
|
||||
"ShatteredGlass_DX7"
|
||||
{
|
||||
// This is roughly equal to the average value of alpha channel of the unbroken basetexture
|
||||
"$lightmaptint" "{40 40 40}"
|
||||
|
||||
// This is roughly equal to the average value of envmapmask of the unbroken texture
|
||||
// times the average value of the alpha value of the unbroken base texture
|
||||
"$envmaptint" "{80 80 80}"
|
||||
}
|
||||
|
||||
"$nocull" 1
|
||||
"Proxies"
|
||||
{
|
||||
"BreakableSurface"
|
||||
{
|
||||
}
|
||||
}
|
||||
}
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|
|||
"LightmappedGeneric"
|
||||
{
|
||||
"$basetexture" "glass/blueglass01_ivy"
|
||||
"$envmap" "env_cubemap"
|
||||
"$surfaceprop" "glass"
|
||||
"%keywords" "neotokyo"
|
||||
"$envmapmask" "glass/blueglassmask_ivy"
|
||||
"$translucent" 1
|
||||
"$envmapcontrast" 1
|
||||
"$envmapsaturation" 1
|
||||
"$envmaptint" "[ .5 .5 .80]"
|
||||
}
|
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@ -1,12 +0,0 @@
|
|||
"LightmappedGeneric"
|
||||
{
|
||||
"$basetexture" "glass/blueglass02_ivy"
|
||||
"$envmap" "env_cubemap"
|
||||
"$surfaceprop" "glass"
|
||||
"%keywords" "neotokyo"
|
||||
"$envmapmask" "glass/blueglassmask_ivy"
|
||||
"$translucent" 1
|
||||
"$envmapcontrast" 1
|
||||
"$envmapsaturation" 1
|
||||
"$envmaptint" "[ .5 .5 .80]"
|
||||
}
|
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|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "glass\unbreakable"
|
||||
"$translucent" "1"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapmask" "glass\unbreakable_ref"
|
||||
"$surfaceprop" "glass"
|
||||
|
||||
}
|
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@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/BLACK"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/BLACK"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/BLUE"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/BLUE"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/DARKBLUE"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/DARKBLUE"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/GRAY"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/GRAY"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/GREEN"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/GREEN"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/LIGHTGREEN"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/LIGHTGREEN"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/ORANGE"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/ORANGE"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/PINK"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
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|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/black"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/black"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
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|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/blue"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/blue"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
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|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/darkblue"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/darkblue"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/gray"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/gray"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/green"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/green"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/lightgreen"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/lightgreen"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/orange"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/orange"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/pink"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/pink"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/red"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/violet"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/violet"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/white"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/white"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/yellow"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/yellow"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/RED"
|
||||
"$basetexture" "medge/red"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/RED"
|
||||
"$basetexture" "medge/red"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/PINK"
|
||||
"$basetexture" "medge/red"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
|
@ -1,6 +1,6 @@
|
|||
VertexLitGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/red"
|
||||
"$basetexture" "medge/red"
|
||||
"$surfaceprop" "plaster"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmaptint" 0.5
|
|
@ -1,6 +1,6 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/plain/red"
|
||||
"$basetexture" "medge/red"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/plain/tile_normal"
|
||||
"$envmap" "env_cubemap"
|
Binary file not shown.
|
@ -1,9 +0,0 @@
|
|||
LightmappedGeneric
|
||||
{
|
||||
"$basetexture" "medge/VIOLET"
|
||||
"$surfaceprop" "plaster"
|
||||
"$bumpmap" "medge/brick_normal"
|
||||
"$envmap" "env_cubemap"
|
||||
"$envmapcontrast" "1"
|
||||
"$normalmapalphaenvmapmask" "1"
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue