mirror of
https://github.com/JonnyBro/beatrun.git
synced 2024-12-29 05:13:02 +05:00
70 lines
1.9 KiB
C#
70 lines
1.9 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
|
|
namespace BeatrunAnimInstaller
|
|
{
|
|
internal class BeatrunAnimInstaller
|
|
{
|
|
private static readonly string inDir = ".";
|
|
private static readonly string outDir = "gamemodes\\beatrun\\content\\models";
|
|
private static readonly List<string> choices = new List<string>() { "Beatrun Reanimated", "Original Animations" };
|
|
|
|
static void RecursiveCopyDir(string inputDir, string outputDir)
|
|
{
|
|
if (!Directory.Exists(inputDir)) return;
|
|
if (!Directory.Exists(outputDir)) Directory.CreateDirectory(outputDir);
|
|
|
|
foreach (string filePath in Directory.GetFiles(inputDir))
|
|
{
|
|
string fileName = Path.GetFileName(filePath);
|
|
File.Copy(filePath, outputDir + Path.DirectorySeparatorChar + fileName, true);
|
|
Console.WriteLine(string.Format("Copied {0} to {1}", filePath, outputDir));
|
|
}
|
|
|
|
foreach (string dirPath in Directory.GetDirectories(inputDir))
|
|
{
|
|
string dirName = Path.GetDirectoryName(dirPath);
|
|
RecursiveCopyDir(dirPath, outputDir + Path.DirectorySeparatorChar + dirName);
|
|
}
|
|
}
|
|
|
|
static void Main(string[] args)
|
|
{
|
|
Console.WriteLine("Select animations to install:");
|
|
Console.WriteLine("");
|
|
int i = 1;
|
|
foreach (string choice in choices)
|
|
{
|
|
Console.WriteLine(string.Format("{0}: {1}", i, choice));
|
|
i++;
|
|
}
|
|
Console.WriteLine("");
|
|
|
|
while (true)
|
|
{
|
|
ConsoleKeyInfo key = Console.ReadKey(true);
|
|
|
|
if (key.Key == ConsoleKey.Enter || key.Key == ConsoleKey.Escape) break;
|
|
|
|
char keyChar = key.KeyChar;
|
|
if (char.IsDigit(keyChar))
|
|
{
|
|
int index = keyChar - '0';
|
|
string choice = choices[index - 1];
|
|
if (choice != null)
|
|
{
|
|
Console.WriteLine(string.Format("Selected pack: {0}", choice));
|
|
|
|
RecursiveCopyDir(inDir + Path.DirectorySeparatorChar + choice, outDir);
|
|
|
|
Console.WriteLine("Press any key to exit...");
|
|
Console.ReadKey(true);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|