34 lines
1 KiB
Lua
34 lines
1 KiB
Lua
WireToolSetup.setCategory( "Physics" )
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WireToolSetup.open( "detonator", "Detonator", "gmod_wire_detonator", nil, "Detonators" )
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if CLIENT then
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language.Add( "tool.wire_detonator.name", "Detonator Tool (Wire)" )
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language.Add( "tool.wire_detonator.desc", "Spawns a Detonator for use with the wire system." )
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TOOL.Information = { { name = "left", text = "Create/Update " .. TOOL.Name } }
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end
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WireToolSetup.BaseLang()
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WireToolSetup.SetupMax( 20 )
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if SERVER then
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ModelPlug_Register("detonator")
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function TOOL:GetConVars()
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return self:GetClientNumber( "damage" )
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end
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function TOOL:MakeEnt(ply, model, Ang, trace)
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local ent = WireToolObj.MakeEnt(self, ply, model, Ang, trace )
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ent.target = trace.Entity
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return ent
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end
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end
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TOOL.ClientConVar = {
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damage = 1,
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model = "models/props_combine/breenclock.mdl"
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}
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function TOOL.BuildCPanel(panel)
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WireToolHelpers.MakePresetControl(panel, "wire_detonator")
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panel:NumSlider("#Damage", "wire_detonator_damage", 1, 200, 0)
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ModelPlug_AddToCPanel(panel, "detonator", "wire_detonator", true, 1)
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end
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