63 lines
1.6 KiB
Lua
63 lines
1.6 KiB
Lua
AddCSLuaFile()
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DEFINE_BASECLASS( "base_wire_entity" )
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ENT.PrintName = "Wire Pixel"
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ENT.WireDebugName = "Pixel"
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if CLIENT then
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function ENT:Draw( )
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self:DrawModel( )
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end
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return -- No more client
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end
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function ENT:Initialize()
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self:PhysicsInit( SOLID_VPHYSICS )
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self:SetMoveType( MOVETYPE_VPHYSICS )
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self:SetSolid( SOLID_VPHYSICS )
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self.R, self.G, self.B = 0, 0, 0
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self.Inputs = WireLib.CreateInputs( self, { "Red", "Green", "Blue", "PackedRGB", "RGB", "Color [VECTOR]" } )
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end
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function ENT:TriggerInput(iname, value)
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local R,G,B = self.R, self.G, self.B
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if (iname == "Red") then
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R = value
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elseif (iname == "Green") then
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G = value
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elseif (iname == "Blue") then
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B = value
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elseif (iname == "PackedRGB") then
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B = value % 256
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G = ( value / 256 ) % 256
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R = ( value / ( 256 * 256 ) ) % 256
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elseif (iname == "RGB") then
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local crgb = math.floor( value / 1000 )
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local cgray = value - math.floor( value / 1000 ) * 1000
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local cb = 24 * math.fmod( crgb, 10 )
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local cg = 24 * math.fmod( math.floor( crgb / 10 ), 10 )
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local cr = 24 * math.fmod( math.floor( crgb / 100 ), 10 )
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B = cgray + cb
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G = cgray + cg
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R = cgray + cr
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elseif (iname == "Color") then
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R = value.r
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G = value.g
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B = value.b
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end
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self:ShowOutput( math.floor( R ), math.floor( G ), math.floor( B ) )
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end
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function ENT:Setup()
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self:ShowOutput( 0, 0, 0 )
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end
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function ENT:ShowOutput( R, G, B )
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if ( R ~= self.R or G ~= self.G or B ~= self.B ) then
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self.R, self.G, self.B = R, G, B
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self:SetColor(Color(R, G, B, 255))
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end
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end
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duplicator.RegisterEntityClass("gmod_wire_pixel", WireLib.MakeWireEnt, "Data")
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