Commit graph

  • 5f78ed97d1 Fixed crash related to autopilot timing calculations for VC Nikolay Korolev 2017-06-15 15:45:51 +0000
  • b8bbf7ba26 don't unload III/VC asis if they fail to load Silent 2017-06-05 14:22:35 +0200
  • c81ab5f3f9 + Pattern.for_each_result Silent 2017-05-27 21:44:22 +0200
  • a17495fdbc fix ddraw unprotecting Silent 2017-05-17 00:36:09 +0200
  • 64168d3301 fixup decoder constructors Silent 2017-05-14 00:29:45 +0200
  • 71cfde4d8e Perform static initialization with lambdas Silent 2017-05-14 00:23:06 +0200
  • d767bf9766 Make hInstance local, it doesn't need to be global Silent 2017-04-27 22:15:40 +0200
  • 6bcd33ea54 Include flag changes when protecting rwcseg Silent 2017-04-27 22:12:48 +0200
  • fa1d50b62c Don't include null terminator in pattern string_view Silent 2017-04-27 17:36:05 +0200
  • ace01292eb Read CCustomCarPlateMgr::GeneratePlateText from InjectDelayedPatches - adds compatibility with Deji's Custom Plate Format Silent 2017-04-27 16:17:38 +0200
  • 3310e2eea1 Don't store size in patternie structure Silent 2017-04-27 02:25:37 +0200
  • 396f013961 MountainCloudBoysFix using patternies instead of a hardcoded offset Silent 2017-04-27 02:19:27 +0200
  • 2e19ee6ac5 Improved patternies Silent 2017-04-27 02:18:59 +0200
  • e037250b1e can use get_pattern here Silent 2017-04-12 21:40:46 +0200
  • 47323e014d reverse more RW functions Silent 2017-04-12 21:33:23 +0200
  • 758186aa50 Simplified resource loading Silent 2017-04-12 00:47:27 +0200
  • 6fa6ff2afe Update new dirt fix for steam Silent 2017-04-10 13:23:39 +0200
  • db1481d219 Support arbitrary amount of numberplates Silent 2017-04-10 13:18:23 +0200
  • ca1d2c2496 Support any amount of editable materials Silent 2017-04-10 13:02:50 +0200
  • a1f4744dcf memory validator Silent 2017-04-10 12:32:31 +0200
  • 87e6f81883 keep remainder while ticking SCM timers Silent 2017-04-10 01:01:43 +0200
  • fe46468e7c Safer CPNGFile::ReadFromMemory Silent 2017-04-09 23:17:49 +0200
  • 6e470ab20d increased numplate and car dirt code safety (null entries properly now, don't allow for a buffer overrun in strcpy_s) Silent 2017-04-09 23:17:31 +0200
  • 98055b9f3f safer resource management Silent 2017-04-09 22:00:43 +0200
  • f39c7c8d2c more security improvements Silent 2017-04-09 20:25:19 +0200
  • 6bdd02ffdd Fully migrate on utf-16 strings where possible Silent 2017-04-09 18:21:07 +0200
  • f170201068 safer ini reading Silent 2017-04-09 18:13:52 +0200
  • 40726059f6 Allow resetting BasicDelimStringReader Silent 2017-04-07 00:08:27 +0200
  • 550841b60a std::string_view Silent 2017-04-02 21:08:57 +0200
  • 546f7cfe54 suppress or fix all warnings Silent 2017-04-02 19:41:50 +0200
  • ba93639693 Reverse more RW functions Silent 2017-04-02 19:00:49 +0200
  • 8a1729370b use perfect forwarding properly Silent 2017-04-02 18:59:08 +0200
  • 55fef20267 shouldn't be this way Silent 2017-04-02 18:58:32 +0200
  • 7d13fbc441 perfect forwarding in C++ style ForAll RW functions Silent 2017-04-02 18:45:16 +0200
  • 0fa6e0964b Reversed RwMatrixTranslate Silent 2017-03-29 01:14:38 +0200
  • a5c0dd54eb refactored to use templated predicates for RW callbacks Silent 2017-03-27 21:17:43 +0200
  • d1db161070 Update TODO Silent 2017-03-27 01:23:24 +0200
  • 1e69da6ce5 Correct imshadows a bit 1.1-BUILD28-SA Silent 2017-03-25 13:46:35 +0100
  • b9dff82bcc updated libflac Silent 2017-03-25 13:46:16 +0100
  • 9304b6a060 Double rear wheels whitelist Silent 2017-03-25 13:46:07 +0100
  • b2c9b188b3 DelimStringReader Silent 2017-03-23 11:30:06 +0100
  • d40fff0b05 random constexpr Silent 2017-03-20 23:06:29 +0100
  • 82115849b1 InitializeScriptGlobals for 3.0 Silent 2017-03-20 22:57:28 +0100
  • 6488336842 Linear filtering on script sprites Silent 2017-03-20 22:52:41 +0100
  • 9247b2c38d new timers fix (only 1.0 in SA!!) Silent 2017-03-20 21:10:50 +0100
  • 72542d521e Update version info Silent 2017-03-20 20:27:41 +0100
  • 52be8001d1 fix 1.0 eu crash Silent 2017-03-18 15:15:57 +0100
  • 8254c1da58 Increased safety of INI path query Silent 2017-03-18 01:43:51 +0100
  • 91d14c80b7 this is better Silent 2017-03-17 10:07:25 +0100
  • acb6e0b72c unused files removed Silent 2017-03-17 10:07:02 +0100
  • bf5e54c60f Quadruple stunt bonus Silent 2017-03-17 01:24:33 +0100
  • 477595bcd5 range patterns Silent 2017-03-17 00:48:16 +0100
  • 560c925235 possible hoodlum fix (virtual protect again) Silent 2017-03-14 21:06:58 +0100
  • af4959db72 Fix critical issue in Memory Silent 2017-03-14 01:31:18 +0100
  • c05a89d18a update TODO Silent 2017-03-11 18:48:29 +0100
  • ef233ec205 014C cargen counter fix (by spaceeinstein) Silent 2017-03-11 18:48:04 +0100
  • cf59b58353 fix GetCurrentZoneLockedOrUnlocked regression in 3.0 Silent 2017-03-11 15:43:55 +0100
  • c8eddf93f8 add versioninfo Silent 2017-03-11 14:37:36 +0100
  • 80e6bc0bd1 update TODO Silent 2017-03-10 23:55:02 +0100
  • cebfa9e9f5 FuckCarCompletely not fixing panels (SA) Silent 2017-03-10 23:54:04 +0100
  • 1750fc8af2 Update TODO Silent 2017-03-10 16:19:33 +0100
  • 34e86d74fa CarAI timers reset in SA (all versions) Silent 2017-03-10 16:19:05 +0100
  • 0778ae7cbc minor refactor in mirrors Silent 2017-03-09 00:58:51 +0100
  • cffabce8ab fix rand() misuse Silent 2017-03-09 00:53:03 +0100
  • 2e82d001e1 Update to VS2017 (with fixes) Silent 2017-03-08 16:34:00 +0100
  • 8f04b40ca2 Update TODO (SA doesn't have this issue) Silent 2017-03-07 22:59:59 +0100
  • 1a18e59f0e Update TODO Silent 2017-03-07 00:41:13 +0100
  • 6b8a0c093d Alt+F4 fix (SA) Silent 2017-03-07 00:40:37 +0100
  • 3d730fd42c fix timers return value (hopefully never affected anything) Silent 2017-03-06 22:35:08 +0100
  • f2bfe03d10 suppress warning Silent 2017-03-06 12:11:13 +0100
  • 928a641669 1000fps cap 'fix' removed Silent 2017-03-06 11:27:44 +0100
  • c9ee5c6a2b update TODO Silent 2017-03-05 23:32:20 +0100
  • 06a018f9aa this is better Silent 2017-03-05 23:14:26 +0100
  • 868256f690 AI accuracy fix for 3.0 and newsteam Silent 2017-03-05 23:05:02 +0100
  • 1d7f1f4a90 Fix newsteam regression after Memory refactor Silent 2017-03-05 22:45:56 +0100
  • 943a3acc24 add Patternies Silent 2017-03-05 22:25:46 +0100
  • f845ceb25f Move III/VC to v140_xp Silent 2017-03-05 22:25:09 +0100
  • 6496eb4441 AI accuracy issue (SA 1.0 only so far) - III/VC are unaffected Silent 2017-03-04 15:17:59 +0100
  • 0a439cc963 refactored WAV decoder Silent 2017-03-03 21:20:30 +0100
  • 1b4859ac25 fix delete Silent 2017-03-03 19:35:55 +0100
  • dda51ec845 Correct samples counting Silent 2017-03-03 19:02:04 +0100
  • 7925d3853c refactor FLAC decoder Silent 2017-03-03 02:03:50 +0100
  • 80cc6f07bc reduce pollution in precompiled header Silent 2017-03-02 21:59:06 +0100
  • 91070f80d0 refactor linked lists Silent 2017-03-02 21:47:09 +0100
  • 77aa28bbc7 Rename function Silent 2017-03-02 21:23:17 +0100
  • e4bed9f427 Cleaned up AudioHardwareSA Silent 2017-03-02 01:35:13 +0100
  • 94fe7f01bd Audio decoders split into separate files Silent 2017-03-02 00:40:55 +0100
  • 005436d348 updated to libflac 1.3.2 Silent 2017-03-02 00:40:15 +0100
  • 99f14e4c60 possible bug in one pass alpha render Silent 2017-02-26 13:24:47 +0100
  • 8baf3a6321 why Macro? Silent 2017-02-26 13:02:24 +0100
  • 095c68678a this is unused Silent 2017-02-25 00:04:15 +0100
  • c15233f17d TXD handles leaking is not a thing - TESTED Silent 2017-02-24 23:58:42 +0100
  • cfb5e67339 Tidied up AudioHardwareSA.h (deleting constructors ftw) Silent 2017-02-05 22:52:22 +0100
  • a519219d8b Update TODO Silent 2017-01-07 20:18:08 +0100
  • a421e3ac24 Update TODO Silent 2016-11-29 18:19:42 +0100
  • f436561a62 let's commit this so I don't lose it Silent 2016-11-23 18:49:00 +0100
  • 2b51f5f187 Fix linked list Silent 2016-11-20 15:58:39 +0100
  • 4bcf3ba89a Handle IMGs bigger than 4GB Silent 2016-11-20 15:54:59 +0100
  • 6c5a025c60 Misc fixes Silent 2016-11-12 18:28:46 +0100
  • 7e7aaa5db9 Sweet's Girl fix Silent 2016-10-23 20:05:44 +0200