Commit graph

357 commits

Author SHA1 Message Date
Silent
ef65dd7c2d
Migrated several fixes to use HookEach
Gives each hook intercepting functions its own thunk function,
so if another modification intercepts only one of X functions
patched by SilentPatch, this will now be preserved.

Also makes GTA SA's stored car bomb ownership fix work
with the Hoodlum EXE.
2024-02-03 20:26:50 +01:00
Silent
de34cfec03
Re-enable debug symbols 2024-02-03 16:48:57 +01:00
Silent
8e44eb8d7b
Fix the biker cop drive by patch for Hoodlum EXE 2024-02-02 22:06:00 +01:00
Silent
0fa88b0260
Small SVF refactor 2024-02-01 19:07:51 +01:00
Silent
f63425cff0
Cancel the Drive By task of biker cops when losing the wanted level 2024-01-31 22:35:59 +01:00
Silent
f521cba4dd
Removed stdext from code 2024-01-28 20:50:58 +01:00
Silent
7787d92dc7
Remade custom numberplates
Removed the "cache" to make the code simpler,
and resolve a SP bug where number plates from
the upgrade parts broke any number plates
on future spawns of the same car model.
2024-01-28 20:49:52 +01:00
Silent
99f57a0855
Fix crosshair issues when sniper rifle is quipped and a photo is taken by a gang member
Contributed by Wesser
2024-01-28 18:09:54 +01:00
Silent
0a59b79cce
Fix a memory leak when taking photos 2024-01-28 18:09:36 +01:00
Silent
6ddb600694
Migrate to libflac from vcpkg 2024-01-28 16:12:16 +01:00
Silent
3ba84ad1c0
Disable the radio station change anim on boats where CJ stands upright
Contributed by Wesser
2024-01-28 15:58:13 +01:00
Silent
8cf5157941
Update to the newest ModUtils 2024-01-28 15:26:24 +01:00
Silent
d0766b7a92
Remove an outdated reference to DX SDK 2024-01-28 14:45:12 +01:00
Silent
7c09e7a5c2
Tie handlebar movement to the stering animations on Quadbike,
fixes odd animation interpolations at low speeds

Contributed by Wesser
2024-01-28 14:44:45 +01:00
Silent
2c8961c0d1
Add wind animations when driving a Quadbike
Contributed by Wesser
2021-07-27 22:17:10 +02:00
Silent
2af4ec8e06
Obtain desktop resolution regardless of DPI scaling
Fixes "Cannot find X video mode" when DPI scaling is in use
2021-07-26 23:55:41 +02:00
Silent
bc8aa99196
Rewrote directional multiplier fix 2020-05-01 22:53:44 +02:00
Silent
e5fdb350e3
Display stats in kg's as floats 2020-04-02 18:23:56 +02:00
Silent
5154c47ae2
Sorted HierarchyTypoFix + added "transmision" typos from Dumper 2020-04-02 17:59:01 +02:00
Silent
65c7702da5
Fixed a conflict with Shadows Settings Extender 2020-02-21 22:48:58 +01:00
Silent
c9d7a0dcba
Bump up version numbers 2019-12-28 12:16:49 +01:00
Silent
e797ec4f3a
SA: Ported new fixes to Steam/RGL:
- Reset bPenaltyForDeathApplies and bPenaltyForArrestApplies on new game
- Fix lightless taxis
- Allow extra6 to be picked with component rule 4 (any)
- Disallow moving cam up/down with mouse when looking back/left/right in vehicle
2019-12-28 00:13:27 +01:00
Silent
1d007aed68
SA: Disallow moving cam up/down with mouse when looking back/left/right in vehicle (1.0 only for now) 2019-12-26 23:18:01 +01:00
Silent
51aec1955f
SA: Disabled moonphases in SA-MP (time manipulation breaks them) 2019-12-26 23:15:27 +01:00
Silent
7a96e5eefb
VC/SA: Allow extra6 to be picked with component rule 4 (any) 2019-12-25 15:36:59 +01:00
Silent
3555242811
Factorized SVF to be usable by all 3 games 2019-12-25 15:36:30 +01:00
Silent
9248a822c6
III/VC/SA 1.0: Fix lightless taxis 2019-12-24 12:36:03 +01:00
Silent
c803927c80
SA: Reset bPenaltyForDeathApplies and bPenaltyForArrestApplies on new game (SA 1.0 only for now) 2019-12-23 23:21:19 +01:00
Silent
9b26855d3d
Unified math functions 2019-12-15 13:44:20 +01:00
Silent
a72b52868c
SA: Replaced moon phases fix with a less invasive one 2019-12-08 14:32:55 +01:00
Silent
7466c5c99c
SA: Disable building pipeline for skinned objects
Fixes parachute animations without having to edit the model
2019-12-08 13:09:46 +01:00
Silent
2be613a75b
III/VC/SA: Disable alpha test for stored shadows too 2019-12-08 12:27:33 +01:00
Silent
86f1c60267
SA: Disable alpha test for static shadows
Fixes fire shadows
2019-12-07 20:17:01 +01:00
Silent
77140a8ef6
Use proper RW versions for all 3 games 2019-12-07 14:47:08 +01:00
Silent
382bdcf3b9
SA: Re-introduce corona rotation on PC, like it is in III/VC/SA PS2 2019-12-07 12:02:36 +01:00
Silent
49ab1a5ed8
Slightly rework AudioUtilsGetCurrentTimeInMs not to lose precision 2019-12-06 21:01:22 +01:00
Silent
8d9ba3a97a
CdStreamSync fix: Use a RAII wrapper for cdstream critical section 2019-11-23 17:27:14 +01:00
Silent
d549eb4682
Bump up version number 2019-09-22 14:46:05 +02:00
Silent
0dbe281982
SA newsteam/RGL: Default Steer with Mouse to disabled 2019-09-22 14:44:07 +02:00
Silent
37957a1256
SA newsteam/RGL: Remove censorships 2019-09-22 13:53:38 +02:00
Silent
082a9e7156
Updated newsteam patches to use patterns, adding RGL support
Newsteam r1/r2 specific patches are now alll gone
2019-09-22 12:15:29 +02:00
Silent
31ab59e578
Updated newsteam variables to use patterns to support RGL 2019-09-21 00:33:49 +02:00
Silent
c2f6c9bc2e
Fix newsteam patterns for RGL 2019-09-20 20:35:05 +02:00
Silent
f9a77d2ddd
Fix paintjobs vanishing after opening/closing garage without rendering the car first - SA 1.0 2019-08-24 13:14:32 +02:00
Silent
10130d0f37
Metric/Imperial check based on Windows locale settings and on INI/debug menu override (SA 1.0 only for now) 2019-08-12 19:43:09 +02:00
Silent
4d02505521
Moved shared stuff to a submodule 2019-06-28 23:53:05 +02:00
Silent
19f078bb04
Bump up version number 2019-05-19 12:53:27 +02:00
Silent
515afe5daf
Factorized a duplicate part of CPed::RenderWeapon into a lambda function 2019-05-18 12:39:09 +02:00
Silent
60c4eb3b66
Disable TrueInvicibility in SAMP 2019-05-18 11:10:40 +02:00
Silent
21d6ed5cc3
Account for SA-MP patches for GetWeaponSkill in RenderWeaponPedsForPC 2019-05-18 11:06:17 +02:00