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AudioHardwareSA.cpp
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
AudioHardwareSA.h
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Mostly ready for multiple EXEs compatibility
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2014-08-04 14:30:16 +02:00 |
GeneralSA.cpp
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Weapons and jetpack render in a shadow now
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2014-08-19 13:16:38 +02:00 |
GeneralSA.h
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Weapons and jetpack render in a shadow now
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2014-08-19 13:16:38 +02:00 |
libFLAC_static.lib
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FLAC support for utracks
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2014-06-10 18:31:19 +02:00 |
libFLAC_static_d.lib
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FLAC support for utracks
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2014-06-10 18:31:19 +02:00 |
LinkListSA.h
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
Maths.h
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
ModelInfoSA.cpp
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A better fix for CAutomobile::Fix wrongly rotated components - now matrix is obtained from cclumpmodelinfo clump
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2014-08-12 22:30:37 +02:00 |
ModelInfoSA.h
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A better fix for CAutomobile::Fix wrongly rotated components - now matrix is obtained from cclumpmodelinfo clump
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2014-08-12 22:30:37 +02:00 |
PedSA.cpp
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Weapons and jetpack render in a shadow now
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2014-08-19 13:16:38 +02:00 |
PedSA.h
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Weapons and jetpack render in a shadow now
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2014-08-19 13:16:38 +02:00 |
PNGFile.cpp
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Ready to support multiple EXEs
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2014-08-05 15:27:04 +02:00 |
PNGFile.h
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
SAFix.vcxproj
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Refined weapon rendering
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2014-08-19 12:57:35 +02:00 |
SAFix.vcxproj.filters
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Refined weapon rendering
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2014-08-19 12:57:35 +02:00 |
ScriptSA.cpp
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
ScriptSA.h
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
SilentPatchSA.cpp
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Crosshair doesn't mess up weapon icon when on a jetpack anymore (hell knows why it bugged only on a jetpack)
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2014-08-19 15:19:58 +02:00 |
StdAfxSA.cpp
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
StdAfxSA.h
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Refined weapon rendering
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2014-08-19 12:57:35 +02:00 |
TimerSA.cpp
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
TimerSA.h
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
VehicleSA.cpp
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Added some reversed RW funcs from VCSPC so there's a bit messing around with adding 1.01/Steam compat
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2014-08-18 23:36:27 +02:00 |
VehicleSA.h
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Added some reversed RW funcs from VCSPC so there's a bit messing around with adding 1.01/Steam compat
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2014-08-18 23:36:27 +02:00 |
win_utf8_io_static.lib
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FLAC support for utracks
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2014-06-10 18:31:19 +02:00 |
win_utf8_io_static_d.lib
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FLAC support for utracks
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2014-06-10 18:31:19 +02:00 |