.. |
bargein.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
climb1.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
climb2.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
crouchbwd.smd
|
og crouch update
|
2023-11-17 18:47:36 +08:00 |
crouchfwd.smd
|
og crouch update
|
2023-11-17 18:47:36 +08:00 |
crouchstill.smd
|
og crouch update
|
2023-11-17 18:47:36 +08:00 |
diestand.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
diestandlong.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
diveidle.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
diveslideend.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
diveslideidle.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
diveslidestart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
diveslidetomelee.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
divestart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
dodgejumpleft.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
dodgejumpright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
dooranim.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
doorbash.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
evaderoll.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
falldown.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
fallhurt.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
fallinguncontrolled.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplecenter.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose_2.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose_3.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose_4.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose_5.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose_6.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose_7.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose_8.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
grapplepose_9.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hang.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hangfoldedendhang.smd
|
duh
|
2024-03-30 21:49:04 +08:00 |
hangfoldedheaveup.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangfoldedstart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hanghardstart.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hanghardstart2.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hanghardstartvertical.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hangheaveup.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hangpose.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hangpose_2.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_3.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_4.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_5.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_6.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_7.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hangpose_8.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hangpose_9.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hangpose_10.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_11.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_12.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_13.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_14.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangpose_15.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
hangstrafeleft.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
hangstraferight.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
jumpair.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpcoil.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpcoilcatalyst.smd
|
jumpcoilcatalyst.smd
|
2023-11-23 12:47:04 +08:00 |
jumpcoilend.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpcoilkick.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpcoilkickhit.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpfast.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpidle.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpslow.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpstill.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpturnfly.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpturnflyidle.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpturnflypiecesign.smd
|
new crouch
|
2023-09-26 22:13:20 +08:00 |
jumpturnflypiecesignloop.smd
|
lower peace sign
|
2023-09-02 00:29:15 +08:00 |
jumpturnland.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpturnlandidle.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpturnlandstand.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpturnlandstandgun.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpwrleft.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpwrright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
jumpzipline.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
kick.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderclimbdownfast.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderclimbhangstart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderclimbuplefthand.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderclimbuplefthandstill.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderclimbuprighthand.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderclimbuprighthandstill.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderenterbottom.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderexittoplefthand.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ladderexittoprighthand.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
mecoil.smd
|
OG Anims source files
|
2023-08-03 22:32:12 +08:00 |
meleeair.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
meleeairhit.smd
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
meleeairstill.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
meleeslide.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
meleewrleft.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
meleewrright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
meroll.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
merollgun.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
meslideend.smd
|
slideend fix
|
2023-11-16 23:20:36 +08:00 |
meslideendprone.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
meslideloop.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
meslideloop45.smd
|
meslideloop45
|
2023-11-16 23:55:33 +08:00 |
meslidestart.smd
|
slidefix
|
2023-11-16 22:55:05 +08:00 |
meslidestart45.smd
|
meslidestart45
|
2023-11-16 23:52:07 +08:00 |
punchleft.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
punchmid.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
punchright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
rollanim.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
run_pose.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
run_pose_2.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
runbwd.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
runfwd.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
runfwdstart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
runland.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
runpose.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
slideend.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
slideloop.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
slidestart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
snatchscar.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
snatchsniper.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
springboardleftleg.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
sprintfwd.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
stand.smd
|
fix
|
2023-11-20 20:06:44 +08:00 |
standhandwallboth.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
standhandwallleft.smd
|
update og anims (& some unused anim removal)
|
2023-10-19 14:32:19 +08:00 |
standhandwallright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
standhurt.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
standhurt_2.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
stepuprightleg.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
swing.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
swing_2.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
swing_3.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
swingjumpoff.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
swingstraight.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
vaultkong.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
vaultonto.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
vaultontohigh.smd
|
Updated animations :o
|
2024-07-30 00:27:26 +08:00 |
vaultover.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
vaultoverhigh.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkback.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancedfwdlean.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancedfwdlean_2.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancedfwdlean_3.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancedstilllean.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancedstilllean_2.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancedstilllean_3.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancefalloffleft.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancefalloffright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancefwd.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancelosebalanceleft.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancelosebalanceright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkbalancestill.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walkfwd.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
walktostandleft.smd
|
fix
|
2023-11-20 20:06:44 +08:00 |
wallrunleft.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
wallrunleftstart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
wallrunright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
wallrunrightstart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
wallrunvertical.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
wallrunverticalstart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
wallrunverticalturn.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
water_float.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
water_in.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
water_swimback.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
water_swimfwd.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
water_swimleft.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
water_swimright.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
zipline.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
ziplinestart.smd
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |