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Don't spam the console with replay data
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@ -381,7 +381,6 @@ function LoadCheckpointTime()
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end
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function SaveReplayData()
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PrintTable(LocalPlayer().ReplayTicks)
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local replay = util.Compress(util.TableToJSON(LocalPlayer().ReplayTicks))
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local dir = "beatrun/replays/" .. game.GetMap() .. "/"
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if not replay then return end
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