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# Discord Player
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[![downloadsBadge ](https://img.shields.io/npm/dt/discord-player?style=for-the-badge )](https://npmjs.com/discord-player)
[![versionBadge ](https://img.shields.io/npm/v/discord-player?style=for-the-badge )](https://npmjs.com/discord-player)
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[![patreonBadge ](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Fshieldsio-patreon.herokuapp.com%2FAndroz2091%2Fpledges&style=for-the-badge )](https://patreon.com/Androz2091)
**Note**: this module uses recent discordjs features and requires discord.js version 12.
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Discord Player is a powerful [Node.js ](https://nodejs.org ) module that allows you to easily implement music commands. **Everything** is customizable, and everything is done to simplify your work **without limiting you** ! It doesn't require any api key, as it uses **scraping** .
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## Installation
```sh
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npm install --save discord-player
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```
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Install ** @discordjs/opus **:
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```sh
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npm install --save @discordjs/opus
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```
Install [FFMPEG ](https://www.ffmpeg.org/download.html ) and you're done!
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## Features
🤘 Easy to use!
🎸 You can apply some cool filters (bassboost, reverse, 8D, etc...)
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🎼 Manage your server queues with simple functions (add songs, skip the current song, pause the music, resume it, etc...)!
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🌐 Multi-servers support
## Getting Started
Here is the code you will need to get started with discord-player. Then, you will be able to use `client.player` everywhere in your code!
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```js
const Discord = require("discord.js"),
client = new Discord.Client(),
settings = {
prefix: "!",
token: "Your Discord Token"
};
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const { Player } = require("discord-player");
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// Create a new Player (you don't need any API Key)
const player = new Player(client);
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// To easily access the player
client.player = player;
client.on("ready", () => {
console.log("I'm ready !");
});
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client.on("message", async (message) => {
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const args = message.content.slice(settings.prefix.length).trim().split(/ +/g);
const command = args.shift().toLowerCase();
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// !play Despacito
// will play "Despacito" in the member voice channel
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if(command === "play"){
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let track = await client.player.play(message.member.voice.channel, args[0], message.member.user.tag);
message.channel.send(`Currently playing ${track.name}! - Requested by ${track.requestedBy}`);
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}
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});
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client.login(settings.token);
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```
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## [Documentation](https://discord-player.js.org)
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You will find many examples in the documentation to understand how the package works!
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### Methods overview
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You need to **init the guild queue using the play() function** , then you are able to manage the queue and the music using the following functions. Click on a function name to get an example code and explanations.
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#### Queue initialization
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* [play(voiceChannel, track, requestedBy) ](https://discord-player.js.org/Player.html#play ) - play a track in a server
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#### Queue management
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* [isPlaying(guildID) ](https://discord-player.js.org/Player.html#isPlaying ) - check if there is a queue for a specific server
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#### Manage tracks in your queue
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* [getQueue(guildID) ](https://discord-player.js.org/Player.html#getQueue ) - get the server queue
* [addToQueue(guildID, track, requestedBy) ](https://discord-player.js.org/Player.html#addToQueue ) - add a track to the server queue
* [clearQueue(guildID) ](https://discord-player.js.org/Player.html#clearQueue ) - clear the server queue
* [remove(guildID, track) ](https://discord-player.js.org/Player.html#remove ) - remove a track from the server queue
* [nowPlaying(guildID) ](https://discord-player.js.org/Player.html#nowPlaying ) - get the current track
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#### Manage music stream
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* [skip(guildID) ](https://discord-player.js.org/Player.html#skip ) - skip the current track
* [pause(guildID) ](https://discord-player.js.org/Player.html#pause ) - pause the current track
* [resume(guildID) ](https://discord-player.js.org/Player.html#resume ) - resume the current track
* [stop(guildID) ](https://discord-player.js.org/Player.html#stop ) - stop the current track
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* [setFilters(guildID, newFilters) ](https://discord-player.js.org/Player.html#setFilters ) - update filters (bassboost for example)
* [setRepeatMode(guildID, boolean) ](https://discord-player.js.org/Player.html#setRepeatMode ) - enable or disable repeat mode for the server
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### Event messages
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```js
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// Play the music
await client.player.play(message.member.voice.channel, "Despacito")
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// Then add some messages that will be sent when the events will be triggered
client.player.getQueue(guildID)
.on('end', () => {
message.channel.send('There is no more music in the queue!');
})
.on('trackChanged', (oldTrack, newTrack) => {
message.channel.send(`Now playing ${newTrack.name}...`);
})
.on('channelEmpty', () => {
message.channel.send('Stop playing, there is no more member in the voice channel...');
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});
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```
## Examples of bots made with discord-player
These bots are made by the community, they can help you build your own!
* [Discord-Music ](https://github.com/hydraindia/discord-music ) by [hydraindia ](https://github.com/hydraindia )
* [Music-bot ](https://github.com/ZerioDev/Music-bot ) by [ZerioDev ](https://github.com/ZerioDev )