📝 Some documentation fixes
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@ -99,8 +99,8 @@ You need to **init the guild queue using the play() function**, then you are abl
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* [pause(guildID)](https://discord-player.js.org/Player.html#pause) - pause the current track
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* [resume(guildID)](https://discord-player.js.org/Player.html#resume) - resume the current track
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* [stop(guildID)](https://discord-player.js.org/Player.html#stop) - stop the current track
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* [setFilters(data)](https://discord-player.js.org/Player.html#setFilters) - update filters (bassboost for example)
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* [setRepeatMode(boolean)](https://discord-player.js.org/Player.html#setRepeatMode) - enable or disable repeat mode for the server
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* [setFilters(guildID, newFilters)](https://discord-player.js.org/Player.html#setFilters) - update filters (bassboost for example)
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* [setRepeatMode(guildID, boolean)](https://discord-player.js.org/Player.html#setRepeatMode) - enable or disable repeat mode for the server
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### Event messages
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