Commit graph

  • 7fc873fb71 Similarly nice change to SCM fixes Silent 2016-10-23 19:12:04 +0200
  • d5b28a127d Nice compatibility measure to GetCurrentZoneLockedOrUnlocked Silent 2016-10-23 18:56:34 +0200
  • 9959177ba0 shouldn't be marked as inline Silent 2016-09-12 00:14:01 +0200
  • afd6fc49ea Misc changes Silent 2016-09-12 00:11:17 +0200
  • b27ec3a264 Adapted for new Memory version Silent 2016-09-12 00:09:21 +0200
  • e07c0b4d5c Updated Memory Silent 2016-09-11 23:56:55 +0200
  • 55a480fed0 Read RotorFixExceptions using a WinAPI function Silent 2016-08-11 01:29:54 +0200
  • 7584bed931 Missing Memory includes Silent 2016-08-10 22:35:14 +0200
  • e78ff41605 Update code for new Memory Silent 2016-08-10 22:27:58 +0200
  • e344ee91a0 Updated Memory Silent 2016-08-10 22:27:16 +0200
  • 2420d0f7e9 Fixed ammo for melee weapons in cheats -VC 1.1-BUILD7-VC 1.1-BUILD27-SA Silent 2016-07-27 02:19:11 +0200
  • b14dcf88da Fixed ammo for melee weapons in cheats -SA Silent 2016-07-27 02:00:18 +0200
  • 1d8b5d4216 stream mem fix for other SA EXEs Silent 2016-07-26 20:12:56 +0200
  • 20550b5ed0 "Streaming memory bug" fix - 1.0 Silent 2016-07-26 19:43:45 +0200
  • 5816666e55 SunSizeHack INI option Silent 2016-07-26 18:26:14 +0200
  • cb80efbf53 rip SilentBlock Silent 2016-07-04 03:20:40 +0200
  • c728251873 Also recompile those libs just to be sure Silent 2016-07-04 00:52:31 +0200
  • 90d99eb32f Fix Windows XP launch crash Silent 2016-07-04 00:36:24 +0200
  • c88bb59b8c No-CD fix (from CLEO) - III 1.1-BUILD6-VC 1.1-BUILD5-III 1.1-BUILD26-SA Silent 2016-06-19 13:37:14 +0200
  • bbb5092268 Fix sln for VS2015 Silent 2016-06-19 13:36:51 +0200
  • 3d19aa4fbd Bounds check for blip creation functions - III Silent 2016-06-08 22:12:04 +0200
  • e96bd3e91c Reinit CGarages::RespraysAreFree - III/VC Silent 2016-05-29 22:59:15 +0200
  • 0b2fc37d06 Reinit CCarCtrl fields (firetruck and ambulance generation) - III/VC Silent 2016-05-29 19:17:44 +0200
  • 5eb6f432cb Corrected crime codes - VC Silent 2016-05-29 16:52:25 +0200
  • 10492cd289 FLA donation window block for III/VC Silent 2016-05-29 15:01:57 +0200
  • 17020f1bc2 Nazi newsteam r2 support Silent 2016-05-29 14:33:07 +0200
  • 80e569b7bb newsteam r2 support Silent 2016-05-29 00:37:29 +0200
  • 688d4039b7 Ported fixes to SA 3.0 Silent 2016-05-28 22:44:33 +0200
  • f6cf13fb8a Car explosion fix fixed for hoodlum exe Silent 2016-05-28 20:14:29 +0200
  • 86a8a00349 ~x~ as cyan blip - VC Silent 2016-05-21 16:14:34 +0200
  • 181f492a03 Reduce stencil shadows memory usage Silent 2016-04-24 22:00:51 +0200
  • 27d80800a0 Fixed escalators crash - SA 1.0 Silent 2016-04-24 20:37:14 +0200
  • fcd036595b Nicer looping in fixed bouncing panel functions Silent 2016-04-22 21:55:15 +0200
  • ac349ec844 Crash when entering advanced display options on a dual monitor machine - 1.0 Silent 2016-04-22 21:42:10 +0200
  • 0f91f1d3e0 Block FLA donation window Silent 2016-04-22 20:54:32 +0200
  • b906331d15 More generic Memory defines Silent 2016-04-22 20:54:20 +0200
  • 7cbd4a59bf Car explosion crash with multimonitor - 1.0/newsteam r2 Silent 2016-04-22 20:45:33 +0200
  • 36ca4ec879 Migrated to VS2015 Silent 2016-04-03 14:40:21 +0200
  • d13d8dc05c Scan for A and B drives looking for audio files - VC 1.1-BUILD5-VC 1.1-BUILD4-III 1.1-BUILD25-SA Silent 2016-03-31 22:51:52 +0200
  • 7441e28d41 Don't lock mouse Y axis during fadeins - VC Silent 2016-03-31 22:29:31 +0200
  • 06c0264236 Fixed mirrors crash Silent 2016-03-31 20:45:49 +0200
  • b64fb9b389 safe sprintfs Silent 2016-03-31 19:51:14 +0200
  • 1c40c65c05 Mountain Cloud Boys freeze fix Silent 2016-03-13 13:33:52 +0100
  • 57d623aeae More updates to Memory Silent 2016-03-12 23:20:55 +0100
  • cc0280254a Don't lock mouse Y axis during fadeins - SA Silent 2016-03-12 15:47:28 +0100
  • 63c6356db7 Fixed buffer overflow Silent 2016-03-12 14:18:24 +0100
  • 737fa005c0 Y axis sensitivity fix - SA Silent 2016-03-11 23:54:20 +0100
  • 8c9c4b949f Updated Memory Silent 2016-03-11 23:54:06 +0100
  • 45133d12c4 Fine to use strcpy here Silent 2016-03-11 21:11:35 +0100
  • 0b87f0e2ee Y axis sensitivity fix - Japanese VC Silent 2016-03-11 20:48:14 +0100
  • 6a02617a83 VC - Y axis sensitivity fix Silent 2016-03-10 23:14:25 +0100
  • 901a3c818b updated Memory Silent 2016-03-10 20:27:53 +0100
  • c587821c63 III 1.1 mouse sens fix backported to 1.0 Silent 2016-03-10 20:25:04 +0100
  • 9e0d878a46 Fixed III 1.1 Vigilante crash Silent 2016-03-07 18:59:29 +0100
  • f3311da509 % new paths Silent 2016-03-07 18:59:19 +0100
  • 2fe9915ce7 Fixed lensflare Silent 2016-01-11 23:55:25 +0100
  • f8258b61d5 Mouse recentering fix for VC 1.1-BUILD4-VC 1.1-BUILD24-SA Silent 2015-09-20 22:25:10 +0200
  • ce785d5352 Fixes ported to other EXEs Silent 2015-09-20 21:21:36 +0200
  • c9e900fc87 31-bit randomizer for fixing missing ped paths Silent 2015-09-14 01:00:39 +0200
  • 3b98e5abaf More stable framelimiter - III 1.1-BUILD3-VC 1.1-BUILD3-III 1.1-BUILD23-SA Silent 2015-06-29 01:08:05 +0200
  • 4d459e0ad4 More stable framelimiter - VC Silent 2015-06-29 00:53:49 +0200
  • f3218c9ee3 More stable framelimiter - SA Silent 2015-06-28 22:17:29 +0200
  • dd96f14947 ddraw.dll patching code unified to work properly with encrypted EXEs 1.1-BUILD4-DDRAW Silent 2015-06-25 01:19:46 +0200
  • 3c3a25933b SSE instructions disallowed Silent 2015-06-21 00:44:55 +0200
  • c63bdf748d SA-MP User Files fix 1.1-BUILD3-DDRAW 1.1-BUILD22-SA Silent 2015-05-05 23:32:50 +0200
  • 46969bf88f Rotor fix exceptions Silent 2015-05-05 23:29:15 +0200
  • fbc617697c Simpler init check for DirectDrawCreateEx Silent 2015-05-02 00:46:46 +0200
  • a9058040a3 DirectPlay dependency removed for real now Silent 2015-05-02 00:27:56 +0200
  • 49e73bd130 Project files updated for MSVC2013 Silent 2015-05-02 00:27:30 +0200
  • c50c0a2c1d Optimized NVC shader 1.1-BUILD21-SA 1.1-BUILD2-VC 1.1-BUILD2-III Silent 2015-04-23 18:41:20 +0200
  • 403df49335 SHGetFolderPath on User Files - in SA Silent 2015-04-23 17:32:18 +0200
  • 2d24b6fee5 III version of User Files fix Silent 2015-04-22 15:47:56 +0200
  • 785ad0d3ad Updated project files Silent 2015-04-22 15:20:40 +0200
  • 3106081c43 New TEST User Files obtaining code for VC 1.0 Silent 2015-04-22 01:00:36 +0200
  • 7d4e85b1dc Optional lunar.png loading from file 1.1-BUILD20-SA Silent 2015-03-20 21:10:13 +0100
  • 70e449fed0 lunar64.png stored as a resource Silent 2015-03-20 20:44:36 +0100
  • 01a7cca723 VC mouse fix & final touches for III/VC 1.1 1.1-BUILD1-VC 1.1-BUILD1-III Silent 2015-03-05 15:51:52 +0100
  • c0cff240e3 No DirectPlay dependency in SA 1.1-BETA19 Silent 2015-02-21 17:54:43 +0100
  • 8cb73db756 No DirectPlay dependency in III/VC Silent 2015-02-21 17:11:07 +0100
  • fc6f5c576a Faster string comparing Silent 2015-02-21 16:53:58 +0100
  • a82447b1aa VRAM fix, DEP compat fix Silent 2015-02-21 16:44:17 +0100
  • 3fd04e395a Shader as a resource Silent 2015-02-08 19:52:41 +0100
  • babe3c6f71 New libFLAC version Silent 2015-02-01 22:20:45 +0100
  • ff73b2099b Limit adjusters compatibility Silent 2014-12-11 22:24:38 +0100
  • a111ac1cb5 German newsteam r2 support 1,1-BETA18 Silent 2014-12-11 01:15:05 +0100
  • 51b952d8a3 Newsteam r2 exe support Silent 2014-12-09 23:51:07 +0100
  • 4590fe17e5 Fixed a crash with widescreen resolutions patch 1.1-BETA17 Silent 2014-12-01 21:46:00 +0100
  • 79758df9b6 Merged both dual pass methods and made them selectable via the INI file 1.1-BETA16 Silent 2014-11-30 15:17:47 +0100
  • 2f3e170922 Previous dual pass can't work. Emulating PS2 alpha test now. aap 2014-11-30 13:48:02 +0100
  • d290806c66 Fixed dual pass (switched drawing order). aap 2014-11-30 01:27:09 +0100
  • f4514ad6b2 Changed nvc and dual pass code. aap 2014-11-29 18:34:36 +0100
  • 49ddc29312 Cleaned shader code up Silent 2014-11-28 18:32:19 +0100
  • 80f652762a Fixed typo. aap 2014-11-28 14:42:31 +0000
  • c8f8be75f3 Fixed flickering and alpha bugs in nvc shader. aap 2014-11-28 15:26:59 +0100
  • b2c1a775e0 1.0 EU crash fix 1.1-BETA15 Silent 2014-11-11 23:14:38 +0100
  • 2323f42986 Nazi newsteam EXE support 1.1-BETA14 Silent 2014-11-09 23:46:10 +0100
  • 6716b1edbe Widescreen resolutions in a dialog box 1.1-BETA13 Silent 2014-11-08 19:27:00 +0100
  • 294e4c856d Newsteam not reading from base 0x400000 addresses in any case Silent 2014-11-08 19:07:12 +0100
  • 24800b17e2 Fixed widescreen patch for 1.0, 3.0 and newsteam 1.1-BETA12 Silent 2014-11-08 12:36:14 +0100
  • 260d6a2339 First fixes for that butchered Steam re-release 1.1-BETA11 Silent 2014-11-08 00:16:03 +0100