Silent
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5921dfddb3
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Delete unused code bringing noise
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2019-03-05 21:24:47 +01:00 |
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Silent
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30c10a9a25
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Added more options to debug menu (rotor fix, small steam texts, minimal HUD)
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2019-02-03 14:09:29 +01:00 |
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Silent
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9dbbcb42cf
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Exceptions list for lightbeam BFC fix
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2019-02-03 13:28:24 +01:00 |
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Silent
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90339aa980
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Revisited and cleaned up lightbeam fix
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2019-02-03 00:33:17 +01:00 |
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Silent
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43501aa161
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Full precision D3D hidden under a define
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2019-02-02 12:02:59 +01:00 |
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Silent
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80242b42f7
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Marked some functions as safebuffers since realistically QueryPerformanceCounter won't ever cause a buffer overrun and it's a quite time critical function
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2019-01-05 19:08:57 +01:00 |
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Silent
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7f7769ea22
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Merge branch 'patch' into dev
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2018-12-04 20:43:30 +01:00 |
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Silent
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f9a507b029
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Partial revert "Normalized string comparision functions usage between different functions"
This reverts commit 1c41d135b5 .
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2018-12-04 20:40:41 +01:00 |
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Silent
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910b9372b5
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Simplify GetModuleHandleEx usage
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2018-10-31 23:43:07 +01:00 |
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Silent
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8f6fa047e2
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Don't clean the car BEFORE Pay 'n Spray doors close, as it gets cleaned later again anyway! - SA 1.0
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2018-10-14 00:01:28 +02:00 |
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Silent
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8918bc9a68
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Resetting stats and variables on New Game (SA 1.0 only)
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2018-09-25 23:57:50 +02:00 |
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Silent
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1a92ebb95d
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Prevent "ped hit" samples from playing where they used to, so passengers don't comment on gently pushing peds
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2018-09-22 23:54:25 +02:00 |
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Silent
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914d482d0d
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Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle
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2018-09-22 21:41:27 +02:00 |
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Silent
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2dfc9d30be
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Unified special vehicle features and double rwheels override (it's now internally a special vehicle feature, just like rotors)
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2018-09-02 23:57:29 +02:00 |
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Silent
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02f7063535
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Merge branch 'master' into dev
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2018-06-13 21:18:04 +02:00 |
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Silent
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1d3b0a20c1
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Fix ColouredZoneName=0 ignoring text alpha
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2018-06-13 20:49:40 +02:00 |
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Silent
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aeb9a76e00
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Tug tow bar
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2018-06-05 21:07:42 +02:00 |
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Silent
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03482f0779
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Allow for several hierarchy typos (DFT-30, Sweeper, boats)
This retires BOAT_MOVING_PROP feature and Sweeper workaround
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2018-06-05 20:03:40 +02:00 |
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Silent
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77f78fedca
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Double artict3 trailer
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2018-06-05 19:57:53 +02:00 |
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Silent
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3ec5663861
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Update ModuleList.hpp
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2018-06-05 01:16:51 +02:00 |
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Silent
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b791865af6
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Animation for Firela ladder
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2018-05-27 15:19:30 +02:00 |
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Silent
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623464d45e
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Port CdStream race condition to newsteam as freezing is very frequent now
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2018-05-20 22:00:39 +02:00 |
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Silent
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9d30b51273
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Fix crash on newsteam
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2018-05-20 22:00:13 +02:00 |
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Silent
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d9917df62b
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Remaining fixes adapted to SA newsteam
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2018-05-19 21:26:00 +02:00 |
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Silent
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2e02450995
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Credits for III, VC and SA newsteam
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2018-04-28 17:45:32 +02:00 |
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Silent
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edbe62e421
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Tie credits XOR to revision version so it changes every public build
Corrected credits hook (in case somebody else hooks there already...)
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2018-04-28 16:49:32 +02:00 |
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Silent
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18afa85c3f
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SA newsteam fixes (partially)
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2018-04-28 16:13:29 +02:00 |
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Silent
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ed397348d1
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Fixed handling.cfg name matching (names don't need unique prefixes anymore)
III (all), VC (all), SA (all supported)
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2018-04-24 23:59:40 +02:00 |
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Silent
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16a8b15086
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Removed nasty ReadCall hacks
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2018-04-22 00:18:12 +02:00 |
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Silent
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b11644ae5a
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GetBuildNumber export (revision << 8 | build)
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2018-04-20 20:33:45 +02:00 |
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Silent
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1c41d135b5
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Normalized string comparision functions usage between different functions
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2018-04-12 23:56:25 +02:00 |
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Silent
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d709936322
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outfit.asi compatibility
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2018-04-08 14:40:30 +02:00 |
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Silent
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bf08a40d1a
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Updated MemoryMgr
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2018-04-02 21:01:11 +02:00 |
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Silent
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2614f4d1b0
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Decreased keyboard input latency - III, VC, SA 1.0/newsteam
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2018-03-28 21:23:16 +02:00 |
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Silent
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6c6700bcef
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Bicycle on fire fix - SA 1.0
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2018-02-17 13:59:44 +01:00 |
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Silent
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48ff3a0150
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Changed 1.01 disclaimer
Removed replay fix for now
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2018-02-11 14:01:10 +01:00 |
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Silent
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889daff459
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
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Silent
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1f8b44384e
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Fixed ammo granting from SCM - SA 1.0
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2018-01-28 18:30:52 +01:00 |
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Silent
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a4bae15050
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Compilation fix
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2018-01-28 18:15:53 +01:00 |
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Silent
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916c82b5a4
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Fun with credits
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2018-01-28 14:21:27 +01:00 |
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Silent
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ae62b9f434
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Fixed triangle above recruitable peds' heads (SA 1.0)
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2018-01-26 18:18:52 +01:00 |
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Silent
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5ad460ff40
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CPlayerInfo operator= (for SA 1.0
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2018-01-26 18:18:36 +01:00 |
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Silent
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78e4e3f414
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Fix Master compilation
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2018-01-15 23:01:57 +01:00 |
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Silent
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e021dfe53f
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extra assertion
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2018-01-15 01:51:36 +01:00 |
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Silent
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883b0dde94
|
Supply Lines/Beefy Baron SCM fix (player is placed under the building and not high in the sky)
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2018-01-14 02:04:38 +01:00 |
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Silent
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62ed9242bc
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Supply Lines streaming fix (SA 1.0)
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2018-01-11 21:45:59 +01:00 |
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Silent
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89e2a8d121
|
Small scope fix
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2018-01-06 16:20:35 +01:00 |
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Silent
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63ba94e547
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Re-added fallback code if SHGetFolderPathA fails (like in stock code, falls back to "data" directory)
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2018-01-06 16:04:11 +01:00 |
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Silent
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b22bed5802
|
This code can be reused (and gets reused very fine)
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2017-12-30 12:45:12 +01:00 |
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Silent
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88664b2279
|
Re-added missing lunar64 to resources
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2017-12-30 12:37:30 +01:00 |
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