Silent
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da5b5b1e12
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Set up facilities for delayed patching in III/VC
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2019-08-24 17:05:32 +02:00 |
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Silent
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f9a77d2ddd
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Fix paintjobs vanishing after opening/closing garage without rendering the car first - SA 1.0
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2019-08-24 13:14:32 +02:00 |
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Silent
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10130d0f37
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Metric/Imperial check based on Windows locale settings and on INI/debug menu override (SA 1.0 only for now)
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2019-08-12 19:43:09 +02:00 |
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Silent
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4d02505521
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Moved shared stuff to a submodule
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2019-06-28 23:53:05 +02:00 |
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Silent
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19f078bb04
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Bump up version number
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2019-05-19 12:53:27 +02:00 |
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Silent
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515afe5daf
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Factorized a duplicate part of CPed::RenderWeapon into a lambda function
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2019-05-18 12:39:09 +02:00 |
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Silent
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60c4eb3b66
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Disable TrueInvicibility in SAMP
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2019-05-18 11:10:40 +02:00 |
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Silent
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21d6ed5cc3
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Account for SA-MP patches for GetWeaponSkill in RenderWeaponPedsForPC
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2019-05-18 11:06:17 +02:00 |
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Silent
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7ce4c99cb9
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Disable Z write for muzzleflash rendering
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2019-04-13 18:17:30 +02:00 |
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Silent
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6fc792ed2d
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Bump up version number
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2019-04-02 19:02:30 +02:00 |
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Silent
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031d026e27
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Fix regression introduced by Firela ladder - taxi boost jump stopped working
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2019-04-02 18:49:37 +02:00 |
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Silent
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97347a11ff
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Bump up version number
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2019-03-30 13:25:11 +01:00 |
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Silent
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3a75bff65f
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Correct Z write for rendering weapons and muzzleflashes (fixes both in fact)
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2019-03-30 12:51:38 +01:00 |
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Silent
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0d7cd7dec9
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Expose LS-RP mode server list to INI
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2019-03-30 12:21:33 +01:00 |
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Silent
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a0b1f9690a
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Add AD:RP to servers in "LS-RP Mode"
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2019-03-29 23:26:34 +01:00 |
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Silent
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a06fc527f5
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Bump up version number
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2019-03-17 15:25:49 +01:00 |
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Silent
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9fa0652da4
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Modified 1.01 message
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2019-03-17 15:23:02 +01:00 |
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Silent
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59e24547b0
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Add compatibility shims to Lightbeam Fix and keyboard input latency fix
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2019-03-17 15:15:45 +01:00 |
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Silent
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bb66303890
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Bump up version number
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2019-03-09 20:36:42 +01:00 |
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Silent
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971e4a26a7
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TrueInvicibility INI option
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2019-03-07 23:02:49 +01:00 |
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Silent
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3a40147ce9
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Add null check to Rhino code
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2019-03-07 18:54:21 +01:00 |
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Silent
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65862b38cf
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IgnoresWeaponPedsForPCFix switch
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2019-03-06 22:11:57 +01:00 |
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Silent
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e94fec9c6f
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Factorize weapon and muzzleflash rendering into separate options
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2019-03-06 21:59:14 +01:00 |
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Silent
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6b2ad034cb
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LS-RP Mode
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2019-03-06 21:51:21 +01:00 |
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Silent
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cabd0c999a
|
Scoped render states
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2019-03-06 20:37:49 +01:00 |
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Silent
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5921dfddb3
|
Delete unused code bringing noise
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2019-03-05 21:24:47 +01:00 |
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Silent
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5b8ad59097
|
Project fixes
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2019-03-02 16:17:29 +01:00 |
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Silent
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30c10a9a25
|
Added more options to debug menu (rotor fix, small steam texts, minimal HUD)
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2019-02-03 14:09:29 +01:00 |
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Silent
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9dbbcb42cf
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Exceptions list for lightbeam BFC fix
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2019-02-03 13:28:24 +01:00 |
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Silent
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90339aa980
|
Revisited and cleaned up lightbeam fix
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2019-02-03 00:33:17 +01:00 |
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Silent
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43501aa161
|
Full precision D3D hidden under a define
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2019-02-02 12:02:59 +01:00 |
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Silent
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80242b42f7
|
Marked some functions as safebuffers since realistically QueryPerformanceCounter won't ever cause a buffer overrun and it's a quite time critical function
|
2019-01-05 19:08:57 +01:00 |
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Silent
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69086b1a82
|
Merge branch 'master' into dev
|
2018-12-04 20:44:23 +01:00 |
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Silent
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7f7769ea22
|
Merge branch 'patch' into dev
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2018-12-04 20:43:30 +01:00 |
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Silent
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b70964da94
|
Bump up version
|
2018-12-04 20:43:17 +01:00 |
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Silent
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f9a507b029
|
Partial revert "Normalized string comparision functions usage between different functions"
This reverts commit 1c41d135b5 .
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2018-12-04 20:40:41 +01:00 |
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Silent
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f5d23d58f2
|
Recompiled libflac
(cherry picked from commit 75ebedef98 )
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2018-12-03 21:34:40 +01:00 |
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Silent
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910b9372b5
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Simplify GetModuleHandleEx usage
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2018-10-31 23:43:07 +01:00 |
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Silent
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b3c95bb519
|
Use correct delete here
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2018-10-31 23:37:59 +01:00 |
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Silent
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8f6fa047e2
|
Don't clean the car BEFORE Pay 'n Spray doors close, as it gets cleaned later again anyway! - SA 1.0
|
2018-10-14 00:01:28 +02:00 |
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Silent
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8648f7498a
|
Fix no-CD patch in III
|
2018-10-13 11:21:40 +02:00 |
|
Silent
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8918bc9a68
|
Resetting stats and variables on New Game (SA 1.0 only)
|
2018-09-25 23:57:50 +02:00 |
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Silent
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1a92ebb95d
|
Prevent "ped hit" samples from playing where they used to, so passengers don't comment on gently pushing peds
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2018-09-22 23:54:25 +02:00 |
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Silent
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914d482d0d
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Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle
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2018-09-22 21:41:27 +02:00 |
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Silent
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2dfc9d30be
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Unified special vehicle features and double rwheels override (it's now internally a special vehicle feature, just like rotors)
|
2018-09-02 23:57:29 +02:00 |
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Silent
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75ebedef98
|
Recompiled libflac
|
2018-09-02 23:16:18 +02:00 |
|
Silent
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8755dd20d5
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Code clarity fix for CAEFLACDecoder::write_cb
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2018-07-06 00:15:36 +02:00 |
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Silent
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2ae6c17825
|
Merge branch 'master' into dev
|
2018-06-16 13:46:00 +02:00 |
|
Silent
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c11136de56
|
Bump up version
|
2018-06-16 13:18:24 +02:00 |
|
Silent
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95af3acd4f
|
Fix wrong assembly hook for III pathfinding
|
2018-06-16 13:02:19 +02:00 |
|